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Axphin's Game Dev Gallery

a collection by axphin · last updated 2023-11-10 02:58:40

Welcome to my game dev gallery!  I enjoy designing game worlds, drawing and animating pixel art, making music and sound effects and collaborating with other game devs. I'm currently working on expanding on one of my previous gamedev projects.  It might include aliens.

Local multiplayer scooter delivery
Racing
Play in browser
axphin says

My Contributions:
PROJECT CO-LEAD (ART), title logo, vehicles (scooter with riders, bahn bao guy, expat bike rider, taxi, car, motorcycle, delivery truck, van, pickup truck), buildings (shop A, Chip's Apartment), props (street sign, tables, chairs, trees, rat), ground (road and sidewalk variations, crosswalks, grass), GPS arrow, screen UI phases, filler building material, static mesh optimizations (Voxel Art made with MagicaVoxel and Unity)

Rhythm game. Just vibes!
Rhythm
Play in browser
axphin says

My Contributions:
ART: joke bug boot animation, frog design update, graphic item separation (art pipeline), font selection and related integration, fly sprite animation, continue button art
MUSIC: 2 looping songs

Retro Shmup. Blow up the moon!
Shooter
Play in browser
axphin says

My Contributions: 
ART: Moon stage background, alien drone, laser shot, shadow clone powerup, original waves background test, midboss plane prototype (unused), moon depth map prototype, adjustable shot length art
SOUNDFX: sounds (shoot variations, splash, dive, croak)

Town real estate sim
Play in browser
axphin says

My Contributions:
ART:  title logo, title background, 100th game title badge
player badges (P1, P2, P3, P4)
normal clouds, storm clouds and lightning bolt animation
3 story office building, refactored and fixed mall design
six human variations
human status bubble, hunger and sleepy status icons
text readability improvements
grass, snow, snowman, dirt and gravel tiles
road tiles, background tiles, shaded for sale signs

Biker platformer, Game Boy style!
Platformer
Play in browser
axphin says

My Contributions:
PROJECT LEAD:
Pitch, Plan and lead the team. Design and project management.
ART: Logo, Title Screen, most art tiles, main character design and animation and much more...
DESIGN: Level 1 Design, Level 2 Design, Level 3 Design
SOUNDFX: Jump, Enemy, and more...

Adventure
Play in browser
axphin says

My Contributions:
SOUNDFX -
chimes, chipmunk, chop variations, roar, snake, swoosh, tornado
ART -
mushrooms, leaves, leaves pile, cobble path variations, dirt corners, moon craters, moon surveyor, title concepts, font formatting, chop animation timing and rotoscoping cleanup
MUSIC - game over music

Space delivery! Keep your ship running and deliver the goods on time!
Adventure
Play in browser
axphin says

My Contributions:
3D Models (Blender) -
crew locker, fire extinguisher, cooling unit terminal, circuit board, engine terminal, glass stasis chamber

Racing, includes split screen local multiplayer
Racing
Play in browser
axphin says

My Contributions:
VO:
announcer voice over (ex. "start your engines" - many phrases),
ART:
car sprites, wall tiles, trophy, win screen, multiple game over screens, system clock font,  garage screen art and design
SOUNDFX:
explosion and engine sound effects
CODE:
airborne collision fixes, title screen setup, car names

A brick-breaking game with a dash of space invading made at Gamkedo Club!
Action
Play in browser
axphin says

My Contributions:
ART:
bullet sprite for gun power up
SOUNDFX: 
menu nav sounds, brick hit steel sound
MUSIC:
Game Over/Credits music track

Gradius/R-Type inspired shmup
Play in browser
axphin says

Main story writing, player ship sprite (including turns), mini boss sprite, game font, thruster sprites, original player art, main menu selector, planet sprite, QA testing

Cyberpunk crime mystery
Play in browser
axphin says

Character designer template, John directional animations, Rose directional animations, speed tuning, welcome sign, Dave sprite, cat portrait sprite, fusion character portrait, opening story, Alex portrait and sprite animations, cop portrait badge, touch ups to match sprites and portraits of Dan and Cop

Inspired by Kung-Fu Master for NES
Action
Play in browser
axphin says

My Contributions:
ART: Title screen background art, boss sprites, menu yin yang cursor, roof tiles, combat sound effects, title bird art, columns, floor boards effect, wall shadow effect, plain wall, zen ink logo rasterization, image loading improvement, level wall scrolls (x5), UI section border, boss animation timing tweaks, knockback sprites, atlas boss states
DESIGN: level animals, gameplay and controls testing and feedback

Play in browser
axphin says

My Contributions:
ART: Title screen, main screen border and game over screen, multiple tank designs
SOUNDFX:  tons of sound effects

Metroidvania Labs
Platformer
Play in browser
axphin says

My Contributions:
ART: 
Enemy Portraits, 5+ tilesets, enemy Slime animations
MUSIC: 
Music Track  ("Vanishing"),