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Games I've worked on (HomeTeam GameDev)

a collection by DualWield · last updated 2023-11-10 02:58:37
Action
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Added May 24, 2020 by DualWield

Project lead, custom engine (animation, particle editor, collider, states), main character art and animations, menu art, stage backgrounds, main enemy code, player control including aerial and arcane combat, AI improvements, Tigerobot and Megabot, sound integration, bug fixing

Role Playing
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Added May 24, 2020 by DualWield

Project lead

Puzzle
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Added May 24, 2020 by DualWield

Main Menu

Level Selector,Transition Effects, Icy Maneuvers Puzzle, Just Pick One Puzzle, Strong Strong Magnets Puzzle

Action
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Added May 24, 2020 by DualWield

Enemy Base level

Drones implementation

Elevator and door cod

Early refactoring and bug fixing

Simulation
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Added May 24, 2020 by DualWield

Rock art

Art for several trees (large, dead, surviving)

Action
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Added May 24, 2020 by DualWield

Slug Roll Art

Slime Munch Art

Poison Cloud Art

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Added May 24, 2020 by DualWield

Custom article editor implementation

Critical bug fix on player death

Action
Added May 24, 2020 by DualWield

Double barrel tower model, programming

Platformer
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Added May 24, 2020 by DualWield

Tenghost sprite sheet

Alley background

Street background variations

Educational
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Added May 24, 2020 by DualWield

Custom image module implementation

Adventure
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Added May 24, 2020 by DualWield

Cooler model in Camp

Picnic table model in Camp

Campfire model in Camp

Action
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Added May 24, 2020 by DualWield

Slug enemy

Other
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Added May 24, 2020 by DualWield

Jetpack programming

Adventure
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Added May 24, 2020 by DualWield

Snowy grass tile