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Shel Kahn's Pocket Dungeons

a collection by Shel Kahn · last updated 2020-11-26 17:46:59

Pocket Dungeons are system agnostic tabletop RPG adventures with themes of "you should not have gone there" and "you don't know what effect that might have" and "why did you eat that" running throughout. Low on combat, high on weird, easily added as one-offs or as standalone games.

A system-agnostic ttrpg adventure that seeks out the dark secret at the heart of a small community.

The Corruption of Pelursk is the true horror adventure of this collection, as it's a randomized hexcrawl on a conscious, haunted island that is trying to destroy you.

A system-agnostic tabletop RPG dungeon featuring a haunted ruin, a mystery cult and some very tempting apples.

The first pocket dungeon I ever wrote!

A story-heavy, system-agnostic dungeon crawl

Ghost Houses is for sure the saddest one, but, in maybe a hopeful way? Legit there is, like, no combat necessary here. Just exploration and feelings.