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PROGRAMMING & TECHNICAL PROJECTS
a collection by
Santiago Sotelo
· last updated
2026-09-30 00:22:24
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RPG Shader
A technical art project created to explore and implement custom shaders in Unity.
Santiago Sotelo
Top-Down Bullet Hell
A bullet hell shooter created to showcase gameplay programming, enemy systems, design patterns, and optimization.
Santiago Sotelo
After Trace
A small arcade game built to showcase gameplay programming, AI systems, and code architecture in Unity.
Santiago Sotelo