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TTRPG’sPage 2

Added Dec 12, 2022 by twilit.phoenix

This is the story of how Santa crash landed on a strange new world, and how, after learning all the joy the holidays bring, they get him back home on Earth. 

This is a game played with 3-5 people, one being a Storyteller or Alien Wrangler of sorts. It takes a few different-sided dice (D4s, D6s, D12, and a D100 or 2D10s). It is also helpful to have a few counters to keep track of your stats as they will be moving up and down throughout the game. 

Added Sep 08, 2022 by twilit.phoenix

Rules lite, prep lite, tactile.

Added Aug 24, 2022 by twilit.phoenix
Added Aug 24, 2022 by twilit.phoenix

The Wizards and the Wastes is a game of arcane bargaining. Nominated "Most Innovative" for its unique spellcasting system, wherein you create spells from your personal spell source; a painting, a book, a collection of poems, a graphic novel, or an album.

You circle passages, lyrics, words, images, panels, and turn them into spells. Then you bargain for those spells using the various currencies the game chokeholds you with. Trading years of your life, insight, toxicity, and corruption to cast spells as you see fit.

This is where the game lies. Taking its cues from the likes of Diplomacy, or social games like Werewolf or Among Us. The relationship between the people at the table could lead to rather adversarial bargaining, while, on the other hand, two friends might take it easier on one another. 

Added Aug 12, 2022 by twilit.phoenix
Added Aug 01, 2022 by twilit.phoenix

“To the Gates of Truth” is a card-based, rogue-like TTRPG for 2 to 4 players. Follow the existential journey of Seekers that are trying to reach the Gates of Truth. 

But what does it all mean? 

Added Jun 21, 2022 by twilit.phoenix

This is a minimalist supplement pamphlet for The Legend of Forgotten Ballad, developed by Cueinn.

Added Jun 19, 2022 by twilit.phoenix

This is a minimalist Tabletop RPG inspired by The Legend of Zelda series. It was first designed for the RPGLatam monthly jam. 

In this pamphlet

  • Super simple rules to run the game
  • Character creation in 4 simple steps
  • Framework to design Zelda-like dungeons
Added May 20, 2022 by twilit.phoenix

Welcome to Navathem, a world of ice, bathed in fire, and stitched together by lightning. You are a Tower Agent, set to help figure out the signs of the times and stop the Apocalypse before it's too late! 

Navathem's End is a tabletop roleplaying game that uses the Powered by the Apocalypse engine with some inspiration from Forged in the Dark. In Navathem's End, you get to choose from seven different playbooks: Crafter, Command, Control, Medic,  Scholar, Shield and Weapon. Each playbook contains unique skills that can help you solve the mysteries of the world. Further, you can even multi-class into other playbooks and even become a Chaos Mage, bending reality to your will with five additional Chaos Source Playbooks. 

Added Mar 25, 2022 by twilit.phoenix

Gambit: Suits is a rules lite battle resolver. The rules, set across 2 playing cards (with printable two-sided designs, so you can print it out and fold it so it looks like a single playing card), support both 1 on 1 and group play.

Each Suit has a purpose: want to defend? Play a Spade. If your number is higher than someone playing, say, a Heart to melee attack - you win! No damage! If you lose? Take that amount of HP damage.

Added Mar 25, 2022 by twilit.phoenix

Take to The Sea of Mischief and gamble your life away on high seas adventures as ratfolk pirates. Chase buried treasure, hunt wannabe pirate lords, and engage in some all together unsavory action in Bilge Rats: A Sea of Mischief. This 78 page guide has everything you need to get your adventures on The Sea of Mischief up and running--except for the d6 dice, cups, and pencils you're gonna need. So, dust off your tricorn caps, get your cutlass shined, and get ready to set sail!

Added Mar 25, 2022 by twilit.phoenix

You know how entropy always increases? Yeah, that’s not actually true anymore. Entropy has completely crawled to a standstill, and it looks like it might even reverse soon! This is probably not great for the universe. So it’s up to all of you to increase the amount of chaos by reawakening a dormant eldritch god of chaos!

Zero prep is required for this game. It is designed to be playable in person or over Discord.

Role Playing
Added Mar 25, 2022 by twilit.phoenix

The Last Cookie in the Pack is a game where players take on the role of cookies that are fighting for this fantastic title.

They are willing to do anything, and perfectly aware that there is only room for one cookie!

They must use their skills, their specialties, and focus on their motivations to ensure that success is inevitable.

Added Mar 25, 2022 by twilit.phoenix

Head Trip is a game for four of five players that can be played with two standard decks of playing cards.

There are two ways to play the game.

The first way to play is as a four-player competitive card game. During the game, each player will portray one aspect of the personality of a teenage boy named Bobby. Only one aspect can control Bobby's actions at any given time, so the players will have to compete for control as he faces a series of challenges. The second way to play is as a five-player semi-cooperative roleplaying game. During the game, four of the players play as in the four-player competitive card game. The fifth player, however, will play as the Headmaster. The Headmaster's job is to provide narrative context for everything that happens in the game by working with the other players to tell as story about Bobby's experiences.

Added Mar 25, 2022 by twilit.phoenix

When the humans are away, it’s time to play! In this GM-optional cooperative TTRPG, two best friends - one cat, and one dog - set out for a day of adventure.

What do I need in order to play?

  • At least two people, one for each character - GM and Audience are optional, but a great way to include additional people in the game; rules for this are included
  • Copies of the character sheet
  • A pen, pencil, or something else to write with - for filling out character sheets and tracking stats
  • At least one 6-sided die - preferably one for each person
Added Mar 25, 2022 by twilit.phoenix

In HOBS, you play a hobgoblin who somehow managed to convince a pack of goblins to do what you say, and your goblin flunkies will risk their very lives to help you accomplish your goals. Or, more likely, the goals of whichever bigger, stronger monster has bullied you into doing them a "favor" this time around. When you die (and you probably will), don't worry... another goblin will step up and take over for you, as long as  you haven't sent them all to their deaths first.

Designed for light-hearted one-shot games with minimal in-session advancement. Requires at least one twelve-sided die to play, but works best with at least two twelve-sided dice and about a dozen six-sided dice. Character details can be kept on a scrap of paper or index card, if necessary.

Added Mar 25, 2022 by twilit.phoenix

This is a Victorian-inspired tabletop roleplaying game with light elements of steampunk and survival horror. You will take on the role of an amnesiac working as a scavenger and guard protecting the last remnants of humanity, huddled behind makeshift walls while the literal end of all reality tears at the border of a City that is all that remains of the world that used to be.

You’re not sure who you used to be, though you have some fuzzy memories of your life before the City. Nobody knows what City this is, what happened to the rest of the world, or why reality is warping itself into oblivion. All you know is that the people in charge are trying to fix things, the machine at the center of the Outpost is keeping everyone alive, and it’s your job to venture out into the madness to scavenge for supplies, recover fuel for the machine, and try to keep the civilians of the Outpost safe from the twisted monsters that now roam what’s left of the City.

Appropriate for one-shot games or medium-length campaigns of serialized missions, with advancement coming in the form of changes to the setting rather than the characters. Requires at least one six-sided die to play, but works best with three six-sided dice per player. Two different types of tokens are suggested to keep track of resources. Character details fit on an index card.

Added Mar 25, 2022 by twilit.phoenix

METTLE Core is a compact set of powerful and adaptable rules to help you run or make your own Role-Playing Game (RPG).  This core set is geared towards heroic tales of courage, mystery, and intrigue. Detective stories, crime dramas, B-movie mayhem, daring rescues, tense exploration, gritty post-apocalyptic survival, wild-west gunfights, Nazi-clobbering, low fantasy, and grounded science fiction. This focus on so-called “mundane” heroics caters to an underserved style of play and provides a general base to the system. Upcoming games may indulge settings reliant on magic, superpowers, or miracles of science.

  • Adaptable Toolkit: flexible enough to suit a wide variety of genres and power levels.
  • Easy to Learn and Play: The basic rules are all you need to know. Mastery is a matter of using those basic moves in clever ways.
  • Engaging Combat: Move? Attack? Block? Rally back into action? Grapple? Guard an ally? Your call!
  • Freeform Experience: decide for yourself what your own character did to earn their advance in power.
  • Funky Dice Pool: a new hybrid dice pool system keeps the number of dice low, counting to a minimum, allows for direct contests between scores, and supports collaborative Twists, Raises, and other fun stunts.
  • Rich Narrative: players can explicitly alter events using Twists. These add dramatic surprises and give players bargaining power in the story.
  • Room to Grow: the intentional “hackability” of this ruleset leaves plenty of space for your own creative additions.
  • Scalable: combat fits all sizes of creatures or vehicles with no tweaks or extra rules.
  • Vivid Characters: Characters start out with history, goals, and personalities of their own. No need to ask, “but what’s my motivation” – it’s built right in.
  • Volleyball Initiative: combatants pass their next turns to each other or their target, so your chance to shine can come at any time.   
Added Mar 25, 2022 by twilit.phoenix

Bancho Meow Meow is a competitive and rules-light tabletop RPG system where you will balance on the border between life as a normal street cat and life as the Bancho of your own cat gang. During the daytime Cat gang law prohibits fighting so you must live out your life as a simple street cat, jumping from building to building, engaging humans for food and affection, or scouting your enemies hideouts. At night the streets come alive with sword-wielding, ninja-like Cat gangs that engage in a tug of war over territories and power! 

Features of Bancho Meow Meow:

  • Create your own Bancho Cat and Cat Gang
  • Live your daily life as a street cat,
  • Live your night life by taking and claiming other Cat Gangs Territory.
  • Meow Meter
Added Mar 25, 2022 by twilit.phoenix

All Bark No Bite is a Lasers & Feelings hack about a group of stray dogs trying to survive on the streets and avoid getting captured by the dog catcher.

Added Mar 25, 2022 by twilit.phoenix

Peepee & Poopoo is a quick-play tabletop roleplaying game, based on Lasers & Feelings by John Harper. Inspired by children’s television series and family films, such as RugratsBaby's Day Out, and Daddy Day Care.

You are a motley group of curious young children fond of potty humor. Your parents are busy, and your usual childminders, Nanny McPee and Mary Poopins, are both unavailable, leaving you in the much less capable hands of your current babysitter, who is not paying the proper attention. Seize this opportunity to explore your surroundings, get up to all sorts of mischief, and make a mess.

What shenanigans happen next? Play to find out!

Number of players: 3-6 Age of players: 10+ Length: 2-4 hours per game session Page Count: 2

Added Mar 25, 2022 by twilit.phoenix

You’ve been accepted to wizard school! Can you solve the mystery before it’s too late?Become a student and investigate the mysteries of Magic School Castle. Solve clues, cast spells, and cause mischief in this genre-focused and rules light tabletop role-playing game!

  • Tell a story over an entire school year in just one play session!
  • Push your luck and risk detention to solve the mystery!
  • Create your own spells and level them up!
  • Design your own magic school or play as one of your favorites!
  • Discover the mystery together! No one, not even the game runner, knows how the mystery will end or who the culprit is! 

D10's, 2-6 players

Added Mar 25, 2022 by twilit.phoenix

As the Sun Forever Sets is a TTRPG Hexcrawl – powered by the Forged in the Dark system – about interpersonal conflict & survival with themes of Horror & Dread, inspired by The War of the Worlds by HG Wells.

You play a group of ordinary Victorian people trying to survive the chaos of the British Empire, as it collapses under the overwhelming weight of an invasion from Mars. The Martians are advanced, eldritch and terrifying. They will win this. The end is all but certain and the day cannot be saved. You’ll live your everyday life until everything falls apart, then struggle to survive the unfolding war until you escape, die, or it all ends, leaving nothing behind.

Search for supplies, or a boat out of Britain? Do you trek across the country to rescue a loved one, or build and furnish a makeshift shelter to keep you safe? Do you sacrifice your energy for your group, or is self preservation all that matters?

We play to find out if the group can work together to survive the conflict, save what’s dear to them, and stay true to themselves.

Added Mar 25, 2022 by twilit.phoenix

Where Silence Has Lease is a tabletop role-playing game using a diceless, card-based system, with a fantastical setting resembling the Alaskan and Yukon gold rush. It is focused on survival, grueling travel, and dangerous exploration. Included is a full system, including a game engine, equipment, a bestiary of fearsome critters, tables and generators for overland encounters and weather, and world-building information. (136 pages; 2 or more players, each will require a Standard 54-card deck, with Jokers).

Added Mar 25, 2022 by twilit.phoenix

You're dead. But you now find yourself at The Last Call, a bar run by Death.

Before you move on, Death wants to hear stories of your life. Whoever most impresses Death will get a second chance at life. Will your tales be intriguing enough?

MEMENTO VITAE is a storytelling game about impressing Death. Each player takes on a character who recently died, and everyone tells stories from their character's life to try to impress Death. Whoever tells the most impressive stories wins. 

Added Mar 24, 2022 by twilit.phoenix

The sea holds something for everyone- how will you choose to make your mark? Embark on a quest to return to land, bearing a treasure only your Captain knows the truth of- for now. 

Added Mar 24, 2022 by twilit.phoenix

The Shrike is a game about fantastical voyages aboard a skyship. It's inspired by Avery Alder's The Quiet Year, John Harper's Lady Blackbird, Italo Calvino, Ursula K. Le Guin, and utopian and dystopian fiction. The 120+ page early access edition is now available, featuring four complete adventures (two multiplayer, two for solo play).

Adventures for The Shrike provide a level of detail between traditional gamebooks and oracle-based games such as The Quiet Year. You'll encounter people, places, and other prompts, but you'll also have the flexibility to build your own world and tell your own stories. 

Want to focus on worldbuilding and speculative anthropology? Steampunk dogfights and scurrilous sky piracy? Cosmic horror at abominable altitudes? Tales of hope and care, exploring the ups and downs of the relationships of your crew? The Shrike invites you to tell all these stories and more.

Added Mar 24, 2022 by twilit.phoenix

Epic Buddies is a Fiction-First tabletop roleplaying game system.

What does this mean? It means that the person running the game is a Storyteller, they are in charge of crafting a narrative that is compelling and fun to play. Traditionally time-consuming mechanics (calculations and such) are reduced in favour of spinning a good yarn. Our system is built to accommodate flexibility, and to prevent the flow of a story getting bogged down by number crunching and constant referencing.

Players: 1 Storyteller and 1+ Players.

Required: Writing gear and a D6 (six-sided die). If you have no die, ask a search engine or digital assistant to "Roll a dice".

Epic Buddies is made for anyone to experience any type of story; from first-time roleplayers, to experienced dungeoneers and everything in-between. The Epic Buddies system can be used to tell the kinds of stories you enjoy, be it homebrew, adapted from the campaign books of other tabletop games, or even lifted from your favourite novel, movie, TV show, or video game. 

With many great tabletop game systems out there, it can be time-consuming to learn, or to teach newcomers complicated rulesets. Epic Buddies is pick-up-and-play: It’s quick to learn, easy to take with you, and can be as in-depth or as simple as you like. 

The two page Quick Rules can be printed on a single sheet of A4 back to back (duplex). If you want to provide new players fewer rules, they can be given the Player Page instead of the Quick Rules (as long as the Storyteller knows the Quick Rules).

Print out a copy of the Character Sheet for each player. 

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