This was a very fun weekend! I got to meet many amazing people, some I helped bring this game to life, I mostly did the boring game dev stuff like putting the game design into code, but I really liked my time brainstorming ideas, and I am real proud of how isometric it all is, as I'm still wrapping my head around that concept
A GCC entry where the theme was Dinosaurs! I decided to make a fusion 2.5D game based on the Indie Game "Faith: The Unholy Trinity" and the ZX Spectrum Game "3D Monster Maze".
This was a game made for a Twitch Streamer on a GameJam back in the ancient year of '25 if I recall Correctly, the theme was Bootlegs, so i decided to play on the idea of those bad repro carts that claim to contain a trilion games, but in reality only have like 3 and the rest are recolors
Global Game Jam '26 game, where the theme was masks, I decided to make a sort of "Gun-Game" incremental roguelike where you destroy mask wearing bats to get their masks and sell them for money