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a collection by Draco Script · last updated 2026-03-16 20:13:39
Adventure
Added 2 days ago by Draco Script

Role: Gameplay & Systems Programmer

Contributions:

  • Developed the dialogue and interaction systems for point-and-click gameplay.
  • Created a custom localization system.
  • Implemented save and story progression system with scene state changes.
  • Implemented several gameplay puzzles, including the final brain puzzle.
  • Developed a mirror shader system using a secondary camera and render texture.
  • Assisted with a motion-capture based cutscene recorded in the university lab.

Engine: Unity

Action
Added 2 days ago by Draco Script

Role: Gameplay Programmer

Contributions:

  • Designed and implemented the keychain physics mechanic using Unity joints.
  • Implemented procedural level generation.
  • Developed the shared attribute system for player and enemies.
  • Implemented the progression UI showing remaining enemies and bosses.

Engine: Unity

Platformer
Added 2 days ago by Draco Script

Role: Gameplay Programmer

Contributions:

  • Implemented the player movement system.
  • Developed paint surface detection.
  • Implemented color-based gameplay effects.

Engine: Unity

Action
Added 2 days ago by Draco Script

Role: Gameplay & Network Programmer

Contributions:

  • Integrated Unity matchmaking and server services.
  • Implemented collectable gameplay systems.
  • Developed the enemy pursuit and chase logic.

Engine: Unity