When I heard that the theme for Global Game Jam 2021 was ‘Lost & Found’ I made a joke, then I took it too seriously.
Our fifth game was basically our fourth game, but 2D.
Pair up the eggs with the nests! Then pair them up again.
The fourth time round we each wanted to make something else: battle royale, resource mining, time trial, shooter...
The leaders of two tribes must fight for resources in an ever-shrinking world.
Our third attempt was the most "marketable" so far, and the only one to have significant effort put into it after the jam. Heck, I even submitted it to FFS 2019 almost a year later, and used it to kill time on a flight when I had run out of music (the game's intended purpose for sure).
The CIA is guarding the outskirts of Earth, preventing anybody from investigating whether the planet is indeed flat.
On our second attempt it occurred to us that 1v1 games attract a lot more interest.
The United States and Soviet Russia are attempting to conquer the world again! But who will gain the most territories?
Over the course of our very first 48-hour game jam, the "game" went through a few obscurely hilarious stages. It was funny to us, only to us, but tremendously funny. Unfortunately that meant we wasted time, which combined with a general lack of experience and resulted in this... thing.
2D ritual-related walking simulator 2016