Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

i played it and life will never be the same

a collection by Marek Kapolka · last updated 2023-11-10 02:51:57
coes faremlo potardi?
Adventure
Play in browser
Explore a sprawling alien world filled with puzzles and secrets and total weirdness.
Adventure
bring your own rules
Puzzle
Play in browser
Facing The Enormity Of History, We Are But A Tiny Cat
Platformer
Play in browser
Number go up. Brain get happy
Simulation
Play in browser
dream exploration game
Simulation
Play in browser
A wandering swordsman comes to the end of his journey.
Role Playing
Play in browser
Q x Family Guy
Interactive Fiction
Short Cosmic Horror Experience
Interactive Fiction
After his brother runs away from home, it's up to James to explore the town of Nowhere, MI and bring him back.
Action
A game about our imagination
Platformer
Play in browser
Endless greenhouse walk

pretty flowers in a linear walking tour

Chill parkour fun!
Action

Neat demo of a parkour controller. Soundtrack is pleasant but not a ton to do

box game

yet another wonderful place to be by the incomparable lili zone

dive for epic loot to pay off your concerning levels of debt
Action

Cool dreamcasty find-things-and-get-upgrades games with some SCP-esque horror elements. Nice writing in the item descriptions and not so many random things that I tuned out and didn't read them.

Play in browser

i seeep my dreeekn

one button skate-up-em, skating playground
Play in browser

dope little thing. kind of a lesson in the importance of getting the controls perfect though- the controls are aaaaaalmost there, but a few things I'd change:

  1. Make it so that holding speeds you up and releasing makes you jump, rather than trying to detect "taps" - makes it more in line with tony hawk controls and makes the controls work for the player in both mental models ("I think tapping makes you jump" vs "I think releasing makes you jump" - both are true if releasing makes you jump)
  2. You go too fast given how small the levels are, makes it feel almost flappy-bird esque with how much restraint you need to show to keep your character from flying off the stage. This feels like a game where I want that little guy to go ham. Maybe the levels loop horizontally?
​An homage to Art Fight, draw your cards, summon characters from various artists and duel for your favourite team!​
Card Game
Play in browser

extremely fun art. no clue what's going on

Travel far and wide, discovering the exotic landmarks that the world has to offer!
Simulation
Play in browser

Cute, very truncated trading game. An interesting example of paring down a mechanic (buying low, moving, selling high) and making it easier and more straightforward. The lack of vertical progression and the lack of friction / intrigue in moving between towns makes it start to drag as you continue. Once you've seen the waypoints & the fishing rod and have unlocked a few blimps it doesn't feel like there's much else to see, or any reason to fill out the rest of the score card.

A King's Field style adaption of Weird Tales
Adventure

k000l graphix, music, and kings field. a majority of the time is spent wandering an invisible wall maze, which was really annoying. I might have accidentally stumbled on the end too soon though. Good writing, but the plot is plot. fantastic jaybee logo in the beginning, reminiscent of the best of shareware demo CD roms.

Become a goblin blacksmith
Simulation
Play in browser

cute little game about moving around the lab and making swords. The goblin goes "heee" and "it's good" in a gravely voice. You can spam the space bar when forging to make hella swords and have negative ingots, which is very satisfying payback for the beginning when you have no idea what's going on.

A short proof of concept/mood vignette/love letter to Kurosawa.
Visual Novel

Awesome little vignette hub. Really interesting use of cameras - the screen gets cut up into regions and it fills up like a comic. Thought it was bugging out when I first launched it but it makes sense if you stick with it. 

A greenhouse simulation in a magical setting.
Simulation

Beautiful graphics, calm music and sfx. Gameplay reminds me of runescape and minecraft mods - managing your little plant factories that generate currencies, figuring out an optimal strategy and executing on it by clicking in a very deliberate order. 

The UX of walking to your scissors, picking them up, walking to the plant, clicking, walking back to the place you keep your scissors, putting them down, walking over to the pot to plant your cutting, etc, makes it feel very procedural in a way that doesn't fit the tone IMO. I didn't dislike that process but I felt encouraged to think about the plants in terms of their economic value and how to make things efficient. I met a guy once that worked at a commercial orchid nursery and this gave me vibes of his stories, not so much the whimsical, personal narrative that it set up with the intro cutscene and aesthetics.

Explore a dark space station orbiting saturn in this retro horror first person shooter.
Shooter

Very satisfying and squishy wolfensteiner with extremely charming monsters

about trying to be in the world
Visual Novel

heartfelt and very vulnerable

Strange, short adventure
Adventure
Play in browser
Loading more games...