Games that I have worked on for the most amount of time and think are among my best.
I worked on Restoring Harmony as a 3D modeler focused on creating assets that were mechanical or human made means. Overall this one was a blast and the people I worked with were / are amazing!
Programs Used:
Engine: Godot
Software: Blender
Herald's Horn is my personal passion project that i spent a little over 22 weeks on refining, doing things from animation, level design, ai design, coding, ui/ux and even some voice acting.
Programs Used:
Engine: Godot->Unity
Software: Blender
Alchemical Confectioner is my first real project diving into system creation. This was a Solo project from the modeling, coding, and concept.
Programs Used:
Engine: Godot
Software: Blender