Plants vs Zombies clone. Made during one of FoG's regular development cycles, with the objective of simplifying the design process and focusing on programming. Worked as programmer and project leader.
Co-op hack 'n slash game, made for USP's Introduction to Game Development class in 2017. Worked as programmer.
My first completed game. Made for the selection process of USP's student game development group, Fellowship of the game. Worked as solo programmer.