Project lead, core gameplay, VR implementation, tool grabbing, maple leaf, bonsai pot, web interaction, camera controls, branch model/material (with dead variant), soil texture, wire tool functionality, energy system, menus, assorted fixes, controls guide, usability improvements
Released 2025
Project lead, core gameplay, character models (sheep, wolf) with related animations, character AI (pathing, idle, chase, flee, pack fixes, attack, dog protective behavior), main level design and environment decoration (including trees, grass, terrain), player rock throw aimer, controls, blocked camera dithering effect, game over screen, ghost (prototype only
Released 2024
Evil teddy model and materials, foam floor texture with normal map
Released 2024
Music (game over)
Released 2024