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Games I Worked On

a collection by tinyzigzag · last updated 2025-08-08 01:40:57
Simulation
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Added 53 days ago by tinyzigzag

Project lead, core gameplay, VR implementation, tool grabbing, maple leaf, bonsai pot, web interaction, camera controls, branch model/material (with dead variant), soil texture, wire tool functionality, energy system, menus, assorted fixes, controls guide, usability improvements

Released 2025

Role Playing
Added 53 days ago by tinyzigzag

Project lead, core gameplay, character models (sheep, wolf) with related animations, character AI (pathing, idle, chase, flee, pack fixes, attack, dog protective behavior), main level design and environment decoration (including trees, grass, terrain), player rock throw aimer, controls, blocked camera dithering effect, game over screen, ghost (prototype only

Released 2024

Strategy
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Added 53 days ago by tinyzigzag

Evil teddy model and materials, foam floor texture with normal map

Released 2024

Action
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Added 53 days ago by tinyzigzag

Music (game over)

Released 2024