HomeTeam (Gamkedo) games that I either helped with or led
Project lead, design, programming, art direction, animations, effects
Polish translation, extensive gameplay feedback, bug hunting
Lighting and post-processing effects in the first versions of the game
Help with core mechanics programming, few art assets
Helicopter steering system, follow camera, landing mechanic, majority of initial city design, tutorial
Generated speech feature with subtitles support (ship's voice "AI"), in-world buttons
Wordwall Zone (design, programming, art, effects)
Weapons code (both overall system as well as authoring lasers, turret, homing missiles, canisters grenades), additional 2D art, some VFX effects (visuals and implementation)