Some stuff I recommend. I generally like puzzles, rhythm games, and walking simulators, but the list is not limited to that.
This is what happens when you overdose random generation.
Rhythm Paradise fan here! Great single-button gameplay, and some awesome music. Can't wait for an eventual full version of this.
Great music. Bad puns. I was a big fan of Kororinpa in my youth, so combine it with rhythm gameplay and you've got an instant classic. Currently being made into a full game.
I own the full version on Steam, and it's quite a brilliant combination of platforming and puzzle mechanics. Bit rough around the edges but good fun. And a great soundtrack.
Superb twin stick, Geometry Wars-style shooter.
A nice world to explore. There's a variety of collectibles shattered around the world, so orientation is crucial.
Explore the dream world trying to find a way out. Most levels have multiple exits which makes the game perfectly replayable. The music is also very good, and overall the world of Z*12 is a great place to get lost in.
NaissanceE provides big, open spaces for you to explore and get lost in. It follows the walking simulator trend, with some platforming and puzzle challenges, in which light often plays a role. You'll explore underground cities, a wide desert, and gigantic temples. It's just like wandering off in a dream. If that's your thing, then you get my recommendation.
(Owned via Steam)
Wandering around digital architecture is one of my favorite game genres atm (Kairo, Fract OSC, Naicancee) and this game contains some intriguing spaces to explore. The music is also spot on, and the game manages to stay exiting all the way through.
Favorite precision platformer. This game is really boosting a party vibe! Platforming is super tight with the stomp move (a super fast ground pound) and while gameplay isn't influenced by the music the special effects and backgrounds are. Warning, though: it's nail-bitingly difficult.
Spiritual sequel to Experiment 12, my favorite art game. Every chapter is radically different, juggling between various gameplay genres, art styles, and storytelling styles, you can't predict what'll be next. Just like 12, 26's quality varies from chapter to chapter but is a memorable experience overall.