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Matteo Ucci - Game Dev

a collection by DMC4EVERUCCI · last updated 2025-08-22 07:39:43

A detailed portfolio/showcase of all the games I've worked on.

A One-Shot Adventure where Juna solves puzzles and faces a choice: sacrifice herself or lose her brother forever.
Adventure

Worked on Programming and System Design.

Out now on Steam!

A loop. A voice. A question you were never meant to ask.
Puzzle
Play in browser

Worked on Sound Programming, Sound Design and SFX.

It's Babel Time
Strategy
Play in browser

Worked on Programming, Game Design and Narrative support

Balance Progress and Nature for Survival between Two Opposing Worlds!
Strategy
Play in browser

Worked on Programming, Game Design.

You feel a slight itch in your eye? The injection is starting. Please, don't move or else...
Simulation
Play in browser

Worked on Programming, Game Design.

Unearth the forbidden, and become a god.
Platformer

Second Game as Better Half.

Worked on Programming, Game Design, Level Design.

A short point-and-click game made for Ludum Dare 52
Interactive Fiction

First game as Better Half.

Worked on Programming, Game Design, Music, Narrative.

It's wormy time!

Third solo-dev project.
Made in 12 hours.

Take your spider children on a canyon trip!
Platformer

Second solo-dev project.

Don't trust the Witch.

First solo-dev project.

Juggle your way through the Jungle
Adventure

Worked on Production, Game Design, Programming Support, QA.

Even a broken clock is right twice a day
Shooter
Play in browser

Second game I've worked on.

Worked on Programming, Game Design, Shaders/VFX, Sound Design.

Roll the die to feel less lonely
Puzzle

The first game I've worked on, reached 30th out of 6k+ games.

Worked on Puzzle Design, Level Design.