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Collaborative Projects

Role Playing
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Added Jul 22, 2022 by Nichola Humphreys

Character art & game design.

Adventure
Added Apr 26, 2021 by Nichola Humphreys
Simulation
Added Jan 29, 2021 by Nichola Humphreys
Adventure
Added Oct 06, 2020 by Nichola Humphreys

My main role in making 'Sad Knight' for Ludum Dare 47 was 3D Asset and Screen designer. This involved making all the 3D assets in 3DS Max from the game layout itself to the small interactable objects throughout the game. The team for this game consisted of Jack McPherson and Danny Miles.

Survival
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Added Apr 20, 2020 by Nichola Humphreys

Survival game made in 72 hours by myself, Jack Roper, Jack McPherson and Arthur Audren de Kerdrel for Ludum Dare 46. Roles including myself as the Main Artist, and Jack, Jack and Arthur as the Game Designers, as well as Peter Gatrell as the Sound Designer.

Platformer
Added Feb 02, 2020 by Nichola Humphreys

Collabortative project between myself, Jack McPherson and Arthur Audren de Kerdrel for the Global Game Jam 2020.

Puzzle
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Added Jun 16, 2019 by Nichola Humphreys

Birth I co-created with Finn Fleming, in which I both helped to program (specifically the bosses and polar ice level), as well as the addition of a few assets, such as the thin stick monsters and the large fish.

Puzzle
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Added Jun 16, 2019 by Nichola Humphreys

In this project, I was the lead graphics and animation designer using styles of cartoon and fashion as my inspiration. Made with Oliver Pope.