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Things I recommend

a collection by Spencer Yan · last updated 2018-09-06 23:04:50

Games which I found particularly noteworthy of commendation or interest.

A small relaxing game, where you float and swirl through the forest air as a leaf.
A short 2D horror narrative prototype inspired by Silent Hill 2 and Gustavo Viselner's pixel art
You're alone at home, and you heard about this thing called porn at school.
Enter The Zium Museum
Iä! Shub-Nighurath!
A conversation on the edge of a cliff.
A simple minimalist text editor.

A really wonderfully designed minimalist writing application which has quickly grown to become a personal favourite.

Cyberpunk Hotline Miami total conversion set in Tokyo.
An interactive graphic novel
Visual Novel

Just the sheer amount of work that went into it alone demands some sort of recognition; but as a whole, it's an incredibly engaging work of fiction on its own, with beautiful visuals to accompany it.

Scan the heavens for intelligent life.

You basically control a probe (demonstrated in the screenshot) for the (brief) entirety of the game. It should be very boring and honestly unremarkable, but for some reason, it inexplicably resonated with me in a way that I have trouble articulating.

After a night of fun, passion, and one too many drinks, you awake the next morning to find a stranger lying beside you.
Visual Novel

Very few games manage to succeed at truly and fully capturing a particular emotion or feeling, too often finding themselves lost in artifice in an attempt at honesty. One Night Stand exists as an exception to this - an exception particularly worthy of commendation given how especially transient and fleeting the feelings it attempts to capture are.

explore the islands and grow crops to survive

Exceptional UI and visual style, with some decent gameplay.

An unashamedly surreal play with plugs.

I've never been so simultaneously impressed, sad and disturbed at the same time.

A procedural city generator with sheeps and market place!

There's not much to describe; it does exactly as it says, and quite well at that. It's pretty interesting to mess around with its mechanics and see what it's capable of (and in another sense, what it's not).

Wander is a first-person 3D platformer where the main character is blind: only sounds can reveal the environment.

An interesting experiment in terms of how a certain experience (in this case, being blind) can be translated for those who otherwise cannot experience that. I'd describe it almost as an experiment in a certain kind of empathy.

Prototype of the upcoming racing game Absolute Drift.

A fun racing game with a great visual style.

Equinox is a minimal platformer about exploration and gathering colors and sounds.

An absolutely beautiful platformer with exceptional style. The music is a definite plus as well.

Navigate hallways and call a friend on your phone

Genuinely tense and unsettling... for the most part. The atmosphere is very well-done, and definitely manages to be one of the more 'scary' games I've experienced for quite some time.

every house is haunted

The definition of what not just an indie horror game should aspire to be, but what any horror work in general should aspire to be.

Cyberpunk Bartender Action
Visual Novel

My personal favourite game of 2016. How cyberpunk should be done.

Chill parkour fun!

A parkour game with a really distinct visual style.

Made during Global Game Jam 2016

A genuinely touching story which uses the low-poly look to beautiful effect.

It's the season for penny buns, Grandma forced you to come along a bit. But deep down you know it'll do you good.
Visual Novel

Found through Kill Screen. A very genuine game dedicated to the people we love and appreciate in life. Complemented by a beautiful and distinctive visual style as well.

Hack into a huge space mining corporation's network and undisclose their secrets.

A good variety of gameplay with some interesting implementations of computer-like interfaces.

Catch Canvas is an original English visual novel wherein you teach 3 young girls about the world of art.
Visual Novel

...the best part about it is that it's actually a pretty good visual novel on its own right.

contemplative multiplayer game about death and acceptance

The only other game that really encouraged me to sit down and die was Dark Souls, and while the two games are different in almost every way, that's a unique feeling that you don't really see often. Also, an interesting implementation of multiplayer in a non-competitive, non-cooperative manner.

A 1st person exploration game in which you play as a man obsessed with the meaning of a painting

An uneasy and pretty accurate depiction of a man on the precipice of suicide. It wasn't necessarily personally impactful, but it still definitely is a very valid and interesting depiction of what it possibly might feel like to lose all hope and stop caring about things.

A Free Mashup between Hotline Miami and Half Life 2

An interesting experiment blending mechanics from Hotline Miami with the gravity gun from Half Life 2. The gameplay's generally pretty solid, and it's a well-executed marriage of two seemingly disparate ideas.

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