Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

My HTGD Games - Bilal Ahmad Cheema (aka Programmer Cheema)

These are all the HomeTeam GameDev Games that I contributed/led.

My Itch.io Page: https://boldaestheticcreative.itch.io
Join HTGD and develop games with me!

Action
Play in browser
Added Jul 17, 2022 by Bold Aesthetic Creative

Developed May 8 - July 17, 2022
10 weeks, 8 collaborators + 7 playtesters

Dark and Claustrophobic Arena Shooter inspired by Devil Daggers. The game is developed in associated with HomeTeam GameDev and I was the lead.

Action
Play in browser
Added Oct 10, 2021 by Bold Aesthetic Creative

Developed July 18 - October 10, 2021
12 weeks, 9 collaborators

Top-Down Combat Mech Simulation with lots of Action and some Strategy inspired by Desert Strike and Battle Tech. We made this game at HomeTeam and I was the team lead.

Strategy
Play in browser
Added Mar 22, 2021 by Bold Aesthetic Creative

Developed Nov 1, 2020 - Mar 21, 2021
20 weeks, 13 collaborators

JS Turn-Based Strategy Game. Inspired by Advance Wars and Into The Breath. We made this game at HomeTeam and I was the team lead.

Card Game
Play in browser
Added Jan 13, 2020 by Bold Aesthetic Creative

Developed Oct 13, 2019 - Jan 12, 2020
13 weeks, 13 collaborators (+ 3 trainers)


Drag'n'Drop your Cards and Fight back your B'n'W Nethercard Kingdom! I worked on the smooth Card Draw Movements, the World Map, some deck builder UI improvements and Ocean Of Strength credits music. Hmm, also some animations, transitions, effects and bugs fixes. :D

Action
Play in browser
Added Jun 28, 2020 by Bold Aesthetic Creative

Developed Mar 8 - June 28, 2020
16 weeks, 10 collaborators

JS Raycaster game with a built-in custom level editor, inspired by Doom. We all made this game in HTGD and I was the team lead.

Strategy
Play in browser
Added Jun 03, 2019 by Bold Aesthetic Creative

Developed Mar 24 - June 2, 2019
10 weeks, 13 collaborators (+ 4 trainers)


Tower Defense/Light RTS Game. You gather resources and built towers to defend yourself against aliens. I made the Mage Tower, did some UI work and lots of physics experiments.

Action
Play in browser
Added May 29, 2020 by Bold Aesthetic Creative

Developed May 19 - July 14, 2019
8 weeks, 12 collaborators


2D Top Down Split Screen Action RPG inspired by Enter the Gungeon (but melee instead of guns). We all made this game in HTGD and I was the team lead.

Play in browser
Added May 08, 2019 by Bold Aesthetic Creative

Developed Feb 3 - Apr 28, 2019
12  weeks, 19 collaborators

2D Top Down Action RPG + Coop Single Screen Multiplayer. It's time for some mage action! I made 2 Boss Battles with team help, some UI work and bug fixes.

Racing
Play in browser
Added Apr 22, 2019 by Bold Aesthetic Creative

Developed Feb 10 - Apr 21, 2019
10 weeks, 7 collaborators


Split Screen Racing Game that reminds me of the good old days when I used to play NFS II SE. I made and implemented the audio, and did some camera work.

Action
Play in browser
Added Jun 24, 2019 by Bold Aesthetic Creative

Developed Mar 31 - Jun 23, 2019
12 weeks, 20 collaborators


A Dark Experience where you face your 3 Evil Selves and 'exit your shadow'. I made the Player Sprite with all its animations, Vignette effect and Attack sound.

Action
Play in browser
Added Mar 10, 2019 by Bold Aesthetic Creative

Developed Jan 27 - Mar 10, 2019
6 weeks, 13 collaborators (+ 3 trainers)


Very relaxing and joyful experience. I did work on UI in this game. Also, my first HTGD game!

Action
Play in browser
Added Nov 04, 2019 by Bold Aesthetic Creative

Developed Aug 11 - Nov 3, 2019
12 weeks, 14 collaborators


2D Side-Scroller Turn-Based Shooting game. I made 2 cactus sprites, implemented character selection tints and realigned the game graphics to look nicer on large screens.