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Gonzalo's HomeTeam GameDev collaborations

Games I helped make with the fine folks at HomeTeam GameDev

vanilla Javascript, no game-engine, made with HomeTeamGameDev.
Puzzle
Play in browser
Escape the castle through the caves
Adventure
Play in browser

My contributions:

  • Ghost haunt and death animation
  • Small table sprite
  • Barred window sprite
  • Player death animation
  • Player idle animation
Mine Planets for Resources
Action
Play in browser
A peaceful town puzzle game with a bit of animal crossing vibe. A HomeTeam GameDev project.
Puzzle
Play in browser
A puzzle-platforming infinite runner, about a boy in Tokyo whose clock didn't wake him up on time
Platformer
Play in browser
Witches in Smash TV meets Brave Little Toaster
Action
Play in browser
80s Arcade Action! Dodge dinosaurs, collect duckets and survive meteor showers.
Action
Play in browser

My contributions:

A brick-breaking game with a dash of space invading made at Gamkedo Club!
Action
Play in browser

Implemented initial prototype, led project, created enemies, level editor, credits roll screen, boss fight, and a couple of levels.

Biker platformer, Game Boy style!
Platformer
Play in browser

My contributions:

  • Player animations (jump landing, thumbs up,  and transitions): (original character design by Jeff Hanlon)
  • Player FSM implementation
  • Light wood tiles
  • Assorted movement bug fixes
  • Enemies animations (attack / walk / swig and spit) (original character designs by Jeff Hanlon)
  • Credits screen exit functionality
Vertical space shooter.
Shooter
Play in browser

My contributions:

  • Created enemy spaceship art: https://img.itch.zone/aW1nLzM4MjU3MjEucG5n/200x150cm/%2BT51WZ.png

2D Top Down Split Screen Action RPG
Action
Play in browser

My contributions:

  • Created snake enemy animated art:
Learn language skills with many games!
Educational
Play in browser

My contributions:

  • Created runner game
  • Helped refactoring code.
Quest-based action RPG
Adventure
Play in browser

Provided orc chief art and animations, house art (door, window,and walls), ranged weapon improvements, and bugfixes.

Racing, includes split screen local multiplayer
Racing
Play in browser

Created cone, ramps, and oil barrel sprites, plus implemented ramp directionality.

Turn-based, Side-Scroll'n, Ghost Shoot'n Action!
Action
Play in browser

Created ghost enemy sprite.

Fast-paced action RPG inspired by Ys
Adventure
Play in browser

Created boss character sprite, fight particle effect, and implemented randomized enemy start direction.