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WanderhomePage 2

a collection by MatIsACat · last updated 2024-08-05 23:08:58
A folklore-inspired playbook for Wanderhome
Wanderhome TTRPG playbook and natures
The Jam Factory is a place where animal-folk work together to create something for all to enjoy.
The Travelling Stadium is a huge performance venue carried on the back of a giant beetle.
Decide a rumour you have heard, and a small and forgotten god of fairground foods who lives here.
A communal place for the washing of clothes.
A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.
The Library is a place to meet, research, or maybe find that elusive book.
A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
A Playbook for Wanderhome, inspired by Tom Thumb and tales of the tiny
The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
You are a goose. You are alive. Your care is chaotic, hoardsome, and full of honks.
You are a worm. You are alive. Your hat is long, special, and wrigglesome.
You were crafted by talented paws and imbued with life through unknown means.
Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
A Wanderhome playbook about making a home away from home
Camp is a liminal nature for Wanderhome, a rough place of comfort while on the journey from one place to the next
Solarpunk Wanderhome hack based on A Psalm for the Wild-Built
A simple how to guide for using Tarot in Wanderhome solo play
For shy or otherwise hard-to-see animals. A third party playbook for Wanderhome.
A dungeon nature for Wanderhome
Travel the Hæth as someone who died for a cause...and came back.
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