'a polaroid of space' was put together in the span of a few hours and really had a strong effect on me for a fair amount of time afterwards. i don't think it was my first haiku game, but maybe it was my final unintentional one? it sits on the boundary between unconscious and conscious haiku game dev. anyway, i like it. i hope you will too.
this one struck me at just the right time: fast car. i have noticed that every game in this collection so far relies sort of heavily on sound for emotional impact.
i had a particularly good experience with fast car but i don't fully know the rules so i'm not sure what type of experience you will have. for extra credit, you may be interested in mut's 'saint wiggler in the desert;' however, fast car is for sure more immediately approachable. saint wiggler is a more difficult work and i will not include it (at least not this early on).
entry level GURN GROUP game, sad that the browser build is broken but i recommend it.
a game i made, inspired by GURN GROUP. also download only. (i hope you're on windows)
the perfect game to end this collection, very silly, i hope you enjoy as much as i did when i first played it. i can't carry all these ducks!