This is a shmup designed for the Florida Poly FA23 Game Expo that was jammed in 2 weeks. I've since done some simple bug fixes but if there's still problems, please let me know.
Everything in here is also me. Yes, I am aware there is no sound. Maybe one day I'll go back and add some.
My first finished project, completed for Florida Poly Respawn Game Jam FA23, Asterius is a gambling strategy(?) game designed to push your luck and use Rock-Paper-Scissors-like strategies to push through the levels.
Everything in here is me, minus the assets. I am sorry in advance.
This is a twin-stick shooter with endless enemy spawning inspired by projects such as Vampire Survivors.
I programmed everything in this with the exception of the main menu.
This is a multiplayer 3rd person action game similar to Monster Hunter, where each enemy has mechanics to solve in order to defeat.
I programmed most of the non-networked components in the project in addition to working on the environment, the lanterns, buildings, players, the fox, and the fish enemies.