this collection is organized into QoL mods, then Fool Mods, then Quest/NPC Mods, then Item Mods, then Enemy Mods.
adds a single fool who is basically better damage arnold.
has final boss unlocks.
i made this mod, yeah. its not amazing, being one of the older mods i think it doesnt quite stand up to some of the other giants in the scene especially in terms of balance, but if youre just looking to try stuff out i'd recommend giving it a shot.
has final boss unlock items.
a little on the experimental side imo, but a pretty popular mod.
has final boss unlocks.
a decent mod, dont really have too much to say about it.
while this mod is fun that fun has a lot of caveats. the quality of the fools is very mixed, while some are amazing and fun, some kindof suck. additionally, this mod adds enemies and a final boss as well. while the enemies can be disabled using a config, people have reported that the final boss cannot? personally, i enjoy *most* of the enemies and use the Enemy Variety Mod to disable the ones i dislike, but this mod is definitely one of the most controversial in terms of quality.
has final boss unlocks, including saturn unlocks (the final boss added by this mod)
adds a singular questline with a couple bosses. GENUINELY the most high effort, high quality mod to date.
the only mod that adds flavor npcs. if that's something you hate, dont install this mod. if thats something you find really funny, install this mod.
its an item mod. nothing really else to say about it, its hard to make an item mod *bad*
item mod. cant go wrong with an item mod.
item mod. theyre all good.
solid item mod.
great enemy mod, on the smaller side compared to the tairpeep one but i have no complaints about it. amazing enemies, amazing music, no final boss.
probably one of the most interesting enemy mods despite only having 4 or 3 or 2 enemies. definitely worth your time
great enemy mod. smaller than the tairpeep one, and while its less well advertised its very fun. also, no extra final boss
a short small little mod, adding only 4 enemies but those 4 enemies are actually amazing please play this mod.
Overall solid enemy mod. add's a new final boss, so if youre achievement hunting for modded fools that dont have doula unlocks you may want to tinker with some config settings to remove doula. other than that, a small handful of the enemies i have a distaste for but overall it's a great mod. definitely a very large enemy mod, but it doesnt usually feel that way, and you get used to them quick.
a fun flavor enemy mod, adds more spoggle and jumblegut variants. nothing too spectacular about it, but its quite fun nonetheless.
while it *has* fools and items, i'd really mostly consider this an enemy mod, although it only adds 3 enemies. some of the items are unbalanced and 50% of the 2 fools this mod adds suck, but the enemies in this mod are pretty fun.
im personally biased since i made this mod. im very confident in its mechanical quality but many people agree that the art/visuals often feels very out of place for brutal orchestra. additionally, a lot of people feel that compared to the other enemy mods, this one lacks mechanical constraint, and while i feel everything in it is balanced and fun, most people agree that this mod doesnt know the idea of "chill out"
does not have extra final bosses, or bosses in general.