Stealth / maze game where you play as a mouse trying to avoid cats and collect cheese. I programmed player and camera controls. I also assisted with level design, specifically with the layout of the maze on the table.
Aesthetic walkthrough. I created the architecture and applied textures. I also populated the space with the Edith Finch asset pack.
A pacman clone themed around UCF mascot Citronaut. Developed in a team of 4 in Unity. I created a custom layout for level 2.