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VGDC@UCI Projects

2D Isometric turn-based tactics game. You play as a commander of the last resistance against the Rogue Mind.
Strategy

System and Level Designer. Unity Project. Only worked for the first of  what became a    two quarter project. 

Action

Role: Programmer/Gameplay Designer

My first quarter long project with VGDC. Worked on some level segments. Familiarizing myself with Unity and Source Control.