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Foundations in ENTA - Intro to Game Dev

In this Term 2 Foundations class students are exposed to game development basics for the first time, they learn the basics of game design, paper prototyping, game engines and dccs to create their first pet simulator experience!

Raise the ultimate Robo-friend
Simulation
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Raise a grub into a mighty general
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Simulation
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Strategy
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Play in browser
egg
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