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Long distance games

This is a collection of games that you play with friends who live far away. These may be play by mail, or roleplaying online in chat. There are a lot of tabletop role-playing games (TTRPGs) that you could adapt to playing that way, but this collection is for games where that's central to their design and they have ideas about how to make it work really well.

Long-distance games are either asynchronous or live. If a game is asynchronous, that means you don't have to play at the same time as each other, you can pick up messages and respond later. This is useful if your friends are in different time zones or your work schedules don't line up. A live game is better for when you manage to have a period of time when you're all online together.

Here are some ways how I mark the game's medium and mechanics: Play by mail. Play by Discord, play by chat, play by texting, play by video chat, play by voice chat. Play by Google Doc. Online TTRPG, online LARP (Live Action Role Play), or LAOG (Live Action Online Game).

A two-player asynchronous email horror RPG

Played via email. "... a two-person horror roleplaying game that is played entirely over email. ... Both players are colleagues working at the same company."

an asynchronous epistolary horror game
Five additional playbooks concerned with death and expectations for Your Friend in Witchcraft, an epistolary game.
A dimension-hopping correspondence poetry RPG
A horror TRPG designed expressly for remote play over a voice channel.

Play by voice channel.

Essays about TTRPGs, the internet, and remote play

This isn't a long distance game, it's an anthology about long distance games.

A slice-of-life witch journaling game using the Thousand Year Old Vampire System.
a tabletop rpg about camping with friends

Content: ...

Number of players:

Length: ...

Asynchronous: ?

Medium and mechanics: Play on Discord, or play by chat.

Story: ...

A Letter Writting Game for up to Twenty People

Content: ...

Number of players: Up to 20.

Length: ...

Asynchronous: ?

Medium and mechanics: Play on Discord.

Story: ...

Productivity with a taste of the culinary: share with accountability buddies using special recipe cards!

Content: ...

Number of players: ...

Length: ...

Asynchronous: ?

Medium and mechanics: Play by mail.

Story: ...

A game for two very good friends

Content: ...

Number of players: 2.

Length: ...

Asynchronous: Yes.

Medium and mechanics: "... as it takes the form of recorded video messages,  it is especially designed for ttrpg streamers, youtubers and anyone who creates online ttrpg video content. It is a correspondence-based, two player RPG ..."

Story: "... you and a friend take on the roles of two cult leaders who ... have become each other's Nemesis."

Digital reward stickers for tabletop players, available in pastel pink, dark pink, and sparkling gold!

Digital reward stickers for adding to an online TTRPG. The designer has more sorts of them in their store.

A two player, long-distance pervasive game for those moments when you feel like an alien.

Content: ...

Number of players: 2.

Length: "Play lasts for six days, six weeks, or six months. You can interact with the game as much or as little as you like over that time."

Asynchronous? Yes?

Medium and mechanics: Play by text message.

Story: "Pretend to be aliens, visiting Earth for a limited time, who are not totally prepared for the strangeness and beauty of their temporary home."

TTRPGs as cautionary tales about play.

Content: Rated G.

Number of players: at least 3, preferably more.

Length: About 20 minutes. The rules are one page. Setup is instant. Each player's turn is one minute at most.

Asynchronous: No, live.

Medium and mechanics: This would work best in voice chat because of time constraints. The game design doesn't prioritize long distance play, but it would work fine, and I'm so intrigued by the concept that I'm making an exception and putting it in this collection. In this game, everyone plays as a game master. You can only narrate to change what's happening to others, not to yourself.

Story: In a macabre future, the last game masters-- creatures of narration-- race to get the atmosphere engine, an artifact with which they can decide the fate of the world.




An epistolary game about queer friendship after the apocalypse
A game about false identities, murder, life advice, and bears

Content: Rated PG.

Number of players: At least 3.

Length: Probably at least five turns by mail.

Asynchronous: Yes.

Medium and mechanics: Play by mail. Write letters describing your problem and offering advice. Use 2d6 to randomize how things turn out.

Story: Sometimes bears eat and then impersonate people.

a mounting argument told through ill-timed letters

Content: ...

Number of players: ...

Length: ...

Asynchronous: Yes.

Medium and mechanics: Play by mail.

Story: ...

an epistolary ttrpg
a game about undeserved gratitude & unspoken sympathy
A game of academic squabbles for two or more players
A cooperative letter writing and Tarot collection game for two players
The Token-Trading, Map-Making Game of Fantastic One-Upsmanship
A play by mail game where you learn about humans and emotions
A letter-writing game about creating animal friends, a peaceful island home, and heartfelt messages.
A Game of Collaborative Storytelling
A letter writing game about being witnesses to a murder.
a game about writing letters to mice in real time

Content: Rated G.

Number of players: 2.

Length: However many turns by mail as you want.

Asynchronous: Yes.

Medium and mechanics: Play by mail.

Story: The new owner of a cottage receives a letter from the local mice and writes back.

A one page game about discovering constellations.
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