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Worked on

a collection by DannyMator · last updated 2023-11-10 02:54:43
Boss rush sobre masculinidade tóxica!
Action

As Producer, I helped the team with decision-making, set up and maintained the work environment, and stimulated day-to-day communication and task tracking. Participated as a tech artist, solving final issues and visual polishings toward the end of the project.

The game came up to be a finalist in SBGames 2020's Game Festival.

Prove suas habilidades na cozinha fazendo o sanduíche natural mais suculento !
Simulation
Play in browser

As Artist and Product Designer, worked on concept art, visual identity, and crafting gameplay components. Also developed the support app that prompts the various game modes.

Typing game de combinar palavras para criar magias requisitas pelos clientes. pedem.
Racing

As Artist, I worked on concept art, character design and animation, iconography, VFX, and implementing most of the game art. 

Explore o mapa de uma cidade no interior do Brasil e descubra seus segredos.
Visual Novel

Guided the production as executive director towards the proposed goals of this project "Brazility" and "Accessibility"

As regiões do Brasil irão competir para conquistar as entidades folclóricas!
Strategy

Guided the production as executive director towards the proposed goals of this project "Brazility" and "Eurogame"

O carnaval está chegando e sua escola de samba precisa de você para vencer o desfile!
Simulation

Guided the production as executive director towards the proposed goals of this project "Brazility" and "Accessibility"

Tenha o restaurante mais popular nessa grande feira que é boa pra daná!
Strategy

Guided the production as executive director towards the proposed goals of this project "Brazility" and "Eurogame"

Página geral dos jogos produzidos pela equipe na Global Game Jam.

Developed the game "Homebase", a twin-stick shooter about space exploration. As a tech artist, I worked on all the visual responses of the game, as well as animations and coded the movement mechanics, focusing on the feel.

Página geral dos jogos produzidos pela equipe na GMTK Jam 2018.

For the Game Maker's Toolkit Game Jam 2018, we developed a platformer without jump and conventional movement called FireFlies. Instead, you have to slingshot yourself up to survive this an ever rising pool of lava.

We ended up being showcase by Mark Brown's YouTube channel as one of the Top 20 Games in this game jam. (4:58 into the video)

Três almas de coração fraco se encontram aprisionadas entre o mundo real e o dos sonhos.

Guided the production as executive director towards the proposed goals of this project "Art as mechanic" and "Duality"

Mergulhe nesse platformer side-scroller 2D e restaure o equilíbrio de seu povo!
Platformer

Guided the production as executive director towards the proposed goals of this project "Scalability" and "Expressiveness"

Ajude o pequeno Otto a enfrentar essa jornada num maravilhoso jogo de stealth e se aventure pelo templo de Caráfi.
Adventure

Guided the production as executive director towards the proposed goals of this project "Scalability" and "Expressiveness"

Todo herói precisa saber física? É, segundo a minhoca, às vezes precisa...
Puzzle

Física Para Heróis vol. 1 is a mobile game that use physics concepts to solve puzzles. Acting mainly as technical artist, my biggest challenges were figuring out how to solve the customizable character asset pipeline, creating an UI system that wouldn't break players experience and optimizing visual performance to match mobile game limitations.

Conheça os quatro jogos produzidos pela equipe em 24 horas nessa jam!
Adventure

Worked on the TV Kazoo project, a funny game where your main goal is to keep your TV show running and engage the audience by fulfilling their demands. Be quick to spot events around the colorful crowd and zoom your camera in!

Lute num embate épico para conquistar fãs e se tornar o incrível Quasar!
Fighting
Play in browser

Developed the support app for the boardgame + mobile version

Explore uma caverna submersa para devolver a luz à sua vila numa aventura 2.5D low-poly!
Adventure

Worked on implementing assets in-engine, concept art for the main character, world environment, and enemies. I also animated a few gameplay elements and created VFX for the environment, enemy attacks, and player interactions.

Dê uma festa de arromba sem destruir seu castelo numa aventura digital e analógica!
Role Playing

Developed the Food Minigame, one of 5 connected minigames created in this Game Jam. The challenge in this jam was to create digital games that would give players points and resources to use in a boardgame.

Proteja uma árvore sagrada das hordas de máquinas num Tower Defense frenético.
Strategy
Play in browser

Worked on implementing assets in-engine, concept art for trees, levels, and enemies, as well as animating some gameplay elements.

Aproveite três aventuras muito diferentes feitas numa mini-jam de 5 horas!
Aproveite três aventuras muito diferentes feitas numa mini-jam de 5 horas!