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Shaun's GameMaker Things

a collection by ShaunJS · last updated 2018-11-13 18:44:02

Examples, resources, assets, tutorials & source code.

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A simple and effective weapon management system for GameMaker Studio 2
ShaunJS says

Track & swap easily between different types of 'weapons' with different stats using a ds_map based system.

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Wave spawner example for GameMaker Studio 2
ShaunJS says

Trigger and control multiple waves of entities.

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Grappling hook or ninja rope style physics for GameMaker
ShaunJS says

Simple, worms ninja-rope style grappling hook.

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Simple Nine-slice scripts for GameMaker Studio 1 & 2
ShaunJS says

The fundamental building block of a game's UI. Dialogue boxes, menus, windows, health bars and more.

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A GameMaker Studio 2 project & tutorial series
ShaunJS says

A 27-Part series on building a feature complete action platformer from scratch, in GameMaker Studio 2.

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Basic attacks & chains
ShaunJS says

State machines, attack animations, hitboxes and combo chains.

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A fancy pixel dissolve effect with many uses
ShaunJS says

A shader for making things fizzle in and/or out in lots of different ways.

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A base GameMaker Studio 2 project for making tile based platformers
ShaunJS says

Pixel perfect, tile-based slopes