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Shaun's GameMaker Resources

a collection by ShaunJS · last updated 2023-11-10 02:54:41

Examples, resources, assets, tutorials & source code.

Role Playing
ShaunJS says

A full JRPG battle system example built in GameMaker

Tutorial series on building an ARPG in GameMaker Studio 2
ShaunJS says

A full zelda-like RPG game example built in GameMaker

The source code for a GMS2 Inventory system tutorial
ShaunJS says

An example inventory system built in GameMaker.

The setup and scripts necessary to translate from a regular grid to an isometric grid in GameMaker Studio 2
ShaunJS says

Draw things at isometric coordinates in GameMaker

A GameMaker Studio 2 project & tutorial series
ShaunJS says

A 27-Part series on building a feature complete action platformer from scratch, in GameMaker Studio 2.

ShaunJS says

Add a minimap to your GameMaker game.

ShaunJS says

Record and play back a player's actions in GameMaker.

A simple and effective weapon management system for GameMaker Studio 2
ShaunJS says

Track & swap easily between different types of 'weapons' with different stats using a ds_map based system.

Wave spawner example for GameMaker Studio 2
ShaunJS says

Trigger and control multiple waves of entities.

A base GameMaker Studio 2 project for making tile based platformers
ShaunJS says

Pixel perfect, tile-based slopes

Basic attacks & chains
ShaunJS says

State machines, attack animations, hitboxes and combo chains.

Grappling hook or ninja rope style physics for GameMaker
ShaunJS says

Simple, worms ninja-rope style grappling hook.

Simple Nine-slice scripts for GameMaker Studio 1 & 2
ShaunJS says

The fundamental building block of a game's UI. Dialogue boxes, menus, windows, health bars and more.

A fancy pixel dissolve effect with many uses
ShaunJS says

A shader for making things fizzle in and/or out in lots of different ways.