my seventh game jam!
For ALICE alice, I served as the Producer and Game Designer, focusing on scoping the game and theming it around "Alice in Wonderland" to align with our "built to scale" concept. I also contributed to defining the controls and designed several levels. Additionally, I played a key role in the Art department by selecting fonts and designed the itch.io page with assets provided by our artists.
Design breakdown: https://miro.com/app/board/uXjVKonyznY=/?share_link_id=62652656336
My Fifth game jam!
I am the producer and game designer for this game.
This is a demo for the functions we expect to implement in full game.
Design breakdown: https://miro.com/app/board/uXjVKYPxA8o=/?share_link_id=640870100910
My Fourth game jam!
I am the Producer and Game Designer for this game.
As a Producer, my role in this game includes but is not limited to
- recruiting the whole team
- sending out google forms to gather everyone's availability and coordinate meeting times
- set up discord server for optimized communication
Production Breakdown: https://miro.com/app/board/uXjVNmVZQ-A=/?share_link_id=48679034893
Design Breakdown: https://miro.com/app/board/uXjVNlelVBs=/?share_link_id=912484072756
Merilla’s Memories won for Best Non-Student Team Entry for Climate Jam 2023
My third game jam! This time my role is Game Designer and Production Assistant.
As a designer, I guided the initial discussion for brainstorming, compiled ideas that came out through the discussion phase and connected the dots to form a linear storyline. I communicated with different departments to ensure everyone understands the vision of the full game& can provide the materials needed.
As a production assistant, my role was to ensure things are delivered from different ends and cut corners at places to make sure we are not overscoping for the deadline.
Design breakdown: https://miro.com/app/board/uXjVNx-bZF8=/?share_link_id=507698357272
My first game jam! I proposed the main theme and core mechanic, and drew floor plans for levels.