A collection of classic RPGs, rogue-likes, dungeon crawlers, tactical games and other possibly relevant games.
A single character RPG where the world is a big puzzle to solve. The world evolves as the player advances through the different chapters.
A famous and addictive open world rogue-like with ton of content and customizable difficulty.
A Dungeon & Dragon 5E game, alterning tactical battles and dialogs involving stat checks.
A rogue-like with customizable difficulty. Its overworld contains several towns, some small quest-related locations and one big ever changing dungeon.
A short yet engaging text-based adventure game with simple RPG stats and combat.
A randomly generated space exploration game with permadeath where you deal with weird alien species.
An exploration/Choose-your-own-adventure game. 3 classes are available with their own objective and set of skills.
A short procedurally generated dungeon crawler with permadeath and cards.
Travel between the different planets of the star system to solve missions presented in Choose-Your-Own-Adventure format involving various skill checks.
An accessible rogue-like with an interesting set of classes.
A hard tactical game. Each mission of the two different campaigns is cleverly crafted.
A 2D side-scrolling twist on the turn-based tactical game formula, with big character skill trees.
A tactical game with a branching storyline, a fully deterministic combat system, missions with various objectives and a flat progression system.
A Tactical-RPG whose missions have multiple objectives.
A short handcrafted campaign on an alien planet where you collect junk during open ended events and turn it into consumables to use during turn-based battles.
A monster breeding RPG with semi-automatic combat.
Adaptation of Battle Royale, with turn-based combat. Your starting weapon is randomized.
A turn-based tactical game with deterministic mechanisms and interactive environment.
A down-to-earth rogue-like where the player tries to survive and eventually escape from a dangerous island.
A car fighting rogue-like taking place in a post-apocalyptic wasteland.
Taking place in a folk setting, Necken is an accessible game similar to classic rogue-likes except for real-time exploration (combat is turn-based) and focuses on collecting raw material, crafting equipment and managing gear.
A small horror-investigation rogue-like.
A quite down-to-earth RPG focused on exploring and surviving in a world set during the age of exploration.