Developing games since 2020
My focus is Art / Pixel art
My strengths are in Art and Design
I love retro games / aesthetic
Developed Jan 31 - May 23, 2021
Sprites (sword, fire wand, tunics, chest, heart pieces, goblins, windows, mana drop, button frame improvements, stairs, buildings, spear gate animation, burning village, majority of tiles), color palette, text draw code, basic map editor (core functionality, layers, painting), initial title screen, CSS style, font selection, level design (goblin cave, temple, entryway, dungeon design, fire puzzles), teleport, additional music (shop)
Developed Nov 1 - Mar 21, 2021
Concept art, body and faces for Hulu, Jonah, and generic soldier, additional Guru and Zareem faces, level design (Great Divide)
Developed April 2-June 25, 2023
Project lead, core gameplay, level/puzzle design, UI, art for most rooms and items except those otherwise noted, environment and inventory interaction system, sound effects (creature, transitions), assorted bug fixes
Developed Dec 18-Apr 9, 2023
Town level, various art and related animations (bomb refill, bomb set, tree, skeleton attack, wagon and crate, lich attack
Player sprite, unobtanium ore, gems, 90s treasures