As a wayward Witch, you have enough to worry about. Your powers, gifted to you by a curious demon, the past you run from, even trying to get by enough without raising the ire of the neighbouring town. But when you find yourself implicated in a nefarious deed, it's time to step out of your own isolation, and clear your name.
But... Which name? The false one you've been using in town, or the one you left behind after running away from your past?
What are you running from? Being accused of Dark Magic as a student? An arranged marriage set up by your family? Your own family? Kidnappers? Or... Prison?
Streets, empty - gnarled roots burying deep below the city. The gleam of teeth, an endless buzzing like flies. Dry, dead rock. There was water here once. Now toxic sludge seeps into the dirt, leeching life from the land. They staked metal, twisted it into the dead earth to block out the sky. They know that is too late, but they try to defy fate all the same.
Esurio is a city divided. You know this all too well. As a smuggler of black-market tech into the city from the outlands, you would like nothing better than to be free of Esurio once and for all. Yet the city seems to pull people in, and after a job gone wrong you find yourself entangled in a net of lies, inexplicably strange murders, and the one question that no-one knows the answer to -
What lies below Esurio?
Getting into an Ivy League school is a dream that thousands of American students nurse from a young age. Luckily for you, that dream is your reality. Four years of continuous hard work and pressure have made you a proud freshman at Yale University. And as if that wasn't enough, you have been handpicked to attend Rathore College, whose selection process is revered across all the nation's top educational institutions. But you should've known this stroke of luck came with a catch.
Yale is a crucible of power, where secret societies wield arcane magic and the dead are far from silent. The illustrious House of Styx wants you and this is a situation that not even your money can get you out of. They are powerful, elite, and most of all, controlling beyond recognition. They are also the heart of the eight secret societies that attach themselves to Yale. From the White House to Hollywood's most acclaimed stars, their influence reaches farther than anyone can dare to imagine.
A sinister conspiracy brews under Styx's watchful gaze, one that threatens to unravel the fragile balance between the living and the dead. But in a graveyard of secrets, you and your accomplices are the ones with the shovels. You're now in a world where the past is never truly dead, and the lines between life and death blur with each passing day.
But some secrets are better left buried, and some prophecies are destined to drag you to hell.
Take on the role of a demon hunter tasked with hunting down a shape-shifting demon. The only problem? It's your one night off and you'd rather be doing anything else other than spending your time in a dingy nightclub.
Choose whether to hunt down the demon or go home with one - it's up to you.
The Crown Quartet has ruled since the beginning. The only mortal among their number is the Dragon King. But even their great wisdom and power has done nothing to keep back the encroaching shadows.
Sixteen years ago the Shield of Avalon, the flagship of the Order of Flames, knights sworn to the service to the Pendragon lineage was destroyed before it could reach the Liminial Zone - the border shadow and light, between death and life.
The greatest hero that mankind had to offer was onboard...and so were you.
You and your siblings are displaced after your parent's death and the loss of your home. You suffer from a strange family ‘curse’ where each member will die one by one. Your flaws will be your undoing... Your dead parents, Adelina and Theodore loved you and your siblings. So, what happened to all of you?
"The silver of the fruit tastes sweeter than the iron of the blood."
There is a City in the center of the remaining world, said to house and protect the last gift from the Old Gods before they vanished. Your mother had told you stories of it as a child, before she died. No one is allowed to enter the City of Forgotten Silver without extensive documentation and proof they are worthy. Not everyone is allowed to grace divinity.
There is no reason for you, a nobody, to be here but you've managed to worm your way in. You know the consequences if you get caught, and you know to keep your head down as often as you can. The risk to be here is great, for the City is desperate to protect what remains of the past. Everyone who has dared to take the Old God's last gift, a fruit with silver skin, has had their execution made a spectacle. For this fruit is the key to reviving the world to what it used to be. Or so it is believed. It's why those in power will do anything to protect it.
You know this, but you have a plan to attempt its theft anyway. For without it, how else will you finally bring this world to its end?
Wocdes is a world full of magic, monsters, and secrets. No beings in this world embody all three better than the Ancients, godlike in power and unbeatable in battle. Incredibly wise and compassionate. Incredibly terrible and cruel. Immortal and glorious. Petty and vengeful. Or so the stories go.
Not that you know the stories. Why would you? You are a child kidnapped for unknown purposes. You barely know anything about yourself. Your life is one of pain and suffering at the hands of people you do not know.
In a moment of desperation, a plea leaves your lips. Or perhaps it is only in your mind. Unexpectedly something hears you and will never ignore a broken child alone in the dark asking for help. You are saved but you are permanently scarred by your experiences. Given into the care of the newly created Orphanage of Firgrat, here is where your journey truly begins. How will you cope with your past and current reality? Can survive the cruel world of Wocdes, the weight of your trauma? Can you help others survive? Can you grow up, make friends, learn to love, and become a real person again?
So, who fights monsters?
You do.
You were once just another resident of Appalachia, born and bred in rural West Virginia. While wandering the backwoods, you've learned a thing or two about some of the more bizarre creatures living out here. Still, you remained firmly in the camp of deliberate ignorance.
The rules were simple.
You didn't hear shit. You didn't see shit. And nothing saw you back.
Until now.
It was easy enough to ignore the missing before it was people you knew. So you made a decision: You ain't ignoring it any longer.
For most of your life, you have lived by yourself and only for yourself. As a result, you have turned to stealing to make ends meet. Luckily for you, you have a skill in thievery and you work as a freelance thief, only working for those who pay you for jobs.
You are given a job to steal a necklace from a family, only not everything goes to plan.
It's the end of the world... and you don't feel fine.
It's just another humdrum day as the weekend winds to its inevitable end. All is as expected. The pandemic has stretched on for a decade now. A new serial killer stalks the streets. And your completely normal club is waiting. Just another ordinary day.
Just ignore the sounds in your living room. Just ignore that shadow scuttling across the floor. Just ignore the lies of the 'friend' who's known you for years. He's lying. She's lying. That stranger on the street is lying. And the voices whispering in your mind are definitely lying.
Everyone is lying... especially the traitor who's infiltrated the group.
But that's fine...
You're a newly appointed hunter who has been stuck on a crappy job for more then a year along with your partner and best friend Aaron until one day you're both visited by messengers, transformed and sent to hell find out what you are and use your powers for good or bad, adventure, build a team of warriors or idiots and try to solve all of the underworld's problems, maybe date one of the rulers of the underworld or your best friend all while still getting used to your new body.
In this world, some individuals have supernatural abilities called Gifts. You are one of them. You have the Gift of prophecy, one of the many Seers scattered around the world.
In this world, the Gifted are hated by those without such powers. Sure, it's the twenty-first century, but you know one place where Gifted people are still made miserable for something they were born with?
A neighborhood high school. Your neighborhood high school. Until, of course, you got tired of all the rumors, whispering and name-calling...
And you found yourself a spot at Rosewood High. A boarding school specifically for Gifted kids, where students from all over the country stay.
It's wildly different from your old school. Gifts are... normal. You don't have to cover up your markings anymore. You feel truly free, for the first time in a while.
And one day, you hear rumors of an obscure unnamed club that meets every Thursday night. A band with four members, looking for a fifth... you know, you just so happen to have a talent in music.
Fantasy romance is made up of so many genres! pirates, faeries, nymph's, healers, and shopkeepers are brought up in almost every fantasy book and game you can think of, but what if you could romance them?
in this game you play, well you, a trans masculine person who owns a thrift bookshop, one day a normal seeming book comes in, nothing seems off, after skimming through the pages you're suddenly transported to a forest.
You are the General, the hero of Yamato, one of the largest countries in Astrõs, until you are cursed.
For a thousand souls your sword has snatched, a thousand scales will be awarded to you.
For each new soul in scarlet scale will become. Be careful, because if the last one does not hold; death is what awaits you.
Take on the role of the local hedge witch. Cure ailments, make dubious love potions and even hex your enemy. The choice is yours!
With your trusted familiar and the nifty cottage your mentor left you, you'll have to deal with a runaway prince, a lovestruck dryad and even confront the bothersome changeling that won't leave you alone. It's up to you whether or not you'll help them.
After witnessing the brutal death of your best friend, Devon Whicker, you’re quickly thrown into a world of murder accusations suffocating you in your small town. You barely have time to grieve before you’re thrust into the public eye. Everyone’s turned against you—except for three of your peers.
You never imagined being blamed for simply finding a dying boy in a stairwell, but here you are with nearly no one left to turn to. Navigate through your new normal while trying to piece together Devon’s murder, start a potential romance, and keep your own sanity.
"Sleight of Hand" is a fantasy interactive story about the struggles of a young writer, who will face obstacles on the way to get their unstable world-changing ability under control, and find that there is much more to them than they have previously thought.
Haunted by trauma and the ghosts of your family, you were raised alone by your Aunt Lucia in the south of England. Your family all died in a tragic accident when you were young, and you were there to witness every gruesome detail. Now, as a young 20-something, you claim not to remember their deaths, or that experience at all. Because you don't. Right?
Memories flash by you when you sleep, nightmares choking you in the depths of darkness, bloody details you'd wiped from your mind. But the night is never as bad as the day, where visions and sounds that no one else can see or hear plague your waking hours. Are you haunted or just unwell? Only time will tell.
Now? You're a paranormal investigator with your two closest friends. Known on the internet as the Supernatural Sleuths, you have an up-and-coming Youtube channel and travel the world in search of supernatural mysteries, hoping to one day prove that this world isn't all it's cracked up to be.
One day, your friend Marzena finds the latest story for you to follow. A woman has been found murdered on the outskirts of a forest in a secluded part of Ireland. No one knows who she is, and nobody has claimed the body. The closest village feigns ignorant. Apparently, this woman is a ghost. Worse still, there are reports that the woman was covered in occult markings and tattoos.
Will you get to the bottom of this mysterious woman's death? Will you uncover the terrifying secrets hidden within the village of Killoch? Or will your own demons consume you before you get the chance?
It looks like you've got your work cut out for you.
your parents were, along with half of your community, brutally murdered by marauding mercenaries who burned the remnants to the ground. you were able to survive that night, though a different fire was ignited in your belly.
having been assigned female at birth in a society that does not value you, you decide to take up a sword and a new name to find those that wronged you and yours, no matter what it takes.
revenge is wild justice, and you don’t want to be tamed.
features:
Calamity Control is a fantasy adventure romance set in a post apocalyptic Earth after a surge of power brings entire supernatural civilizations and creatures into our world. Twenty years after the Event, you become in charge of the first human-supernatural team, the first attempt at real cooperation between the two groups, and set out together to uncover the truth.
But watch out, there is always another secret!