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An Example of My Work

a collection by thatguynm · last updated 2023-11-10 02:54:26
A short game about hanging out and wandering a mall
Adventure
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This is a piece centered around the interaction between two friends as they explore an abandoned mall from their childhood.  The interaction between the two characters highlights the nostalgia felt and the seeing a place from your memories as it exists now.

Fourth part in a series about dreams
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This was based on a real and terrifying dream I had. I tried to convey the claustrophobic mood along with the dread that built up into that final moment. The writing needed to be concise and impactful.

This is part of a series in which I experiment with telling a story in different ways that suit the narrative of each story, making sure the mechanics serve the narrative in some way.

A job interview prep game that asks the tough questions
Interactive Fiction

This was a study in absurd comedy.

A game about caring for a loved one.
Adventure
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A very personal project for me, I focused on telling a story in  disconnected vignettes that would inform the players of the kind of situation the characters are in.

​Venture into a new land and unlock secrets hidden for centuries.
Adventure
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This was an attempt to make an expansive narrative within a small scope. The multiple quests, numerous characters, and multiple paths all served to make the world seem larger that just a few areas. I also wanted to do something vaguely post-apocalyptic.

The result was a tiny, open-world narrative game.

A lo-fi game about terrible ideas coming together to make something (possibly) beautifully broken.
Adventure

The second game to come out of a scrapped idea. This took a lot of revision to get right due to me trying to build this game without any planning before development.

The absurdist tone for this was interesting to write, as a lot of it is just nonsense strung together with a loose narrative with narration, dialogue, notes, and descriptions.

A side-scrolling, point-and-click horror adventure
Adventure

One of two games that emerged out of a scrapped idea. a lot of description and narration with horror tones.

Third part in a series about dreams.
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More dialogue.

A short game about hanging out and wandering around an ancient building.
Adventure
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With this game, I tried to write two siblings exploring some ruins. I wanted to try my hand at more humor and narration.