Hmm... I don't get it :( if the wrong cycle of planets come up, I can't really get anything going. In one corner of the map, I got a bunch of planets that wanted people, but I couldn't flip any planets that made people there.
Pretty short, but it was meant to be a short game for a game jam anyway. Cute art and interesting idea, but it feels somewhat shallow.
Plays exactly like classic chess, and also has a wonderful art style with good sound work. Also I can't beat the CPU LOL
Lots of fun, nice and challenging, easy to read. Probably possible to remix this for oneself too, maybe doing a multiplayer competitive version?
Simple and relaxing. I guess it's kind of like Dorfromantik?
Not being able to rotate is kind of frustrating though, especially when I want to put tiles behind taller objects.
Having to scroll through the hand for cards is also quite frustrating when multiple card types are combined in hand.
Reminds me a bit of clicker games, but at least it's more engaging. It seems like the goal is to make lots of money, but the game doesn't seem to end? Main challenge is likely from planning out routing of factories to output, and designating which spaces to leave as roads.
What determines when tile types are unlocked though?
Very cute and intriguing! A great take on roll-and-write games in a digital format.