Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Unity — Core

a collection by Iron Mountain · last updated 2024-04-05 01:58:48

I use these packages in nearly all of my Unity projects.

A system for loading scenes, tracking scene dependencies, and storing scene metadata.
Tools for managing app identifiers and different release variants.
Set resolution, toggle fullscreen, monitor framerate, & set target framerate
Utility scripts for making responsive layout groups.
A library for reading and writing files and data-types.
A library of tools and components that work with Unity's audio system.
A system for saving, loading, and deleting player accounts.
Base classes to create custom state machines.
A library of graphics for all types of controllers.
Open external links and load remote images!
This package allows the user to control when referenced “Resource” assets are loaded into memory.
A library for interfacing with Unity's built in Remote Config service.