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Unity — Core
a collection by
Iron Mountain
· last updated
2024-04-05 01:58:48
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I use these packages in nearly all of my Unity projects.
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SCENE MANAGEMENT
A system for loading scenes, tracking scene dependencies, and storing scene metadata.
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APP IDENTIFICATION
Tools for managing app identifiers and different release variants.
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GRAPHICS SETTINGS
Set resolution, toggle fullscreen, monitor framerate, & set target framerate
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LAYOUT GROUPS
Utility scripts for making responsive layout groups.
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SAVE SYSTEM
A library for reading and writing files and data-types.
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AUDIO UTILITIES
A library of tools and components that work with Unity's audio system.
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ACCOUNT MANAGEMENT
A system for saving, loading, and deleting player accounts.
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STATE MACHINES
Base classes to create custom state machines.
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INPUT GRAPHICS
A library of graphics for all types of controllers.
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URL UTILITIES
Open external links and load remote images!
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RESOURCE UTILITIES
This package allows the user to control when referenced “Resource” assets are loaded into memory.
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REMOTE CONFIGURATION
A library for interfacing with Unity's built in Remote Config service.
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