Well-made little adventure game with nice art at atmosphere. Not a huge fan of the grim acerbic tone but hey.
Cozy little game. Feels small but the scale is hard to gauge. Hints of mystery and a stark but warm atmosphere.
Superhot + Hotline Miami. Works surprisingly well!
so sweet, so grim, so pretty. love love love it
rad walking sim/puzzler/mystery early demo build w/ 1-bit rendering. excited for the full game
great accessible roguelike, really solid interface for touch screens, haven't played in w/ mouse & kbd but that's probably pretty good too
be a part of the sousveillance state, exact justice and/or kill a dude
completely rando adventure w/ mostly nonsense interactions. occasional moments of fortuitous brilliance
foreboding semi-abstract, semi-industrial walking sim
spooky nighttime phone/candle/haunting/having a crush simulator
walk around in a desert, find maps & disks, maybe get lost. kinda spooky
great single-serving metroidvania w/ solid pxlart & crazy fisheye effect. "entire game on 1 screen" concept is a cool way to make a minimap redundant
rad lo-fi art & colors, nice sense of movement tho drifting feels like it should be a lil more analog. needs smoother transitions in & out