Made in 2 weeks for Peter Brinson's Advanced Game Design Principles class. Assignment: Design a game that teaches the player two unique mechanics without using any words
Made in two weeks for Peter Brinson's CTIN 389 class
Made in one week for Jon Ogilvy's CTIN 289 Fundamentals of Game Design class
Made in 6 weeks for Jon Ogilvy's CTIN 289 Game Development Fundamentals class in Spring 2023
Made in one week for Peter Brinson's CTIN 389 Game Development Principles class in Fall 2023