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a collection by cupsgames · last updated 2023-08-31 05:31:02
Puzzle
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Added Aug 31, 2023 by cupsgames

Mystery Escape: Abduction aimed at utilising as much generative AI as possible for me to get a better understanding of what AI in games can and cannot do well right now (all my previous projects have been created purely by my own knowledge & skill). 

The outcome, aside from the fully playable game, is an extensive note on the learnings from prompt engineering.

Mystery Escape: Abduction, is a pulse-pounding escape room adventure game that drags the Player into a realm of secrets and suspense. Trapped in a cryptic cabin, the Player needs their wits, resourcefulness, and a flair for puzzle-solving to unravel all mysteries and escape. 

Links:

Puzzle
Play in browser
Added Aug 31, 2023 by cupsgames

The aim of this project was to create a 3D game that utilises drag-and-drop functionality and learn/practice how to create feel-good animations. The goal was to also allow for local multiplayer and playing against a simple AI.

Matryoshka Tic Tac Toe is a turn-based strategy puzzle game that is a twist on the classic game of tic-tac-toe. Players take turns placing 1 out of 6 of their pieces on an empty space or crushing a smaller piece already placed on the board. The player who gets 3 pieces in a row, column or diagonal wins. The Player can play with local friends or against the AI (either in easy or more challenging mode).

Localised in 6 languages: English, German, Polish, Portuguese, Russian, and Spanish.

Links:

Other
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Added Aug 31, 2023 by cupsgames

Brushed Up Runner is my 2nd ever published game project and the first one I have created for a mini-game jam in only 2 days (Theme: can't stop moving; Special Object: a brush).

It's a fast-paced endless runner, where the Player needs to avoid crashing into paint buckets. They can also collect brushes to gain extra points & unlock new backgrounds.

Links:

Puzzle
Play in browser
Added Aug 31, 2023 by cupsgames

Noah's Ark was the final project for the Unity Junior Programmer Pathway and my 1st ever published game. The aim of this project was to create an end-to-end game, publish it and learn/practice how to decouple logic and visuals.

Noah's Ark is a casual game that challenges the Player’s memory. The goal is to gather a pair (female & male) of each animal type on the ark while any repeating animal will make the ark sink.

The difficulty settings allow the Player to customize the number of animal species as well as the number of lifelines that can be used in the game. It also offers 2D and 3D game modes.

Links: