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a collection by Katrina Grace · last updated 2023-08-01 02:47:23
Reach the medicine in 1 minute or less!
Platformer
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My second published jam game, made in collaboration with my girlfriend Serena using Godot as the engine. While I'm quite proud of the moment-to-moment gameplay, the level design simply couldn't consistently stretch long enough for the "one minute to live" gimmick to feel impactful.

A small puzzle game about a lonely cat trying to reach the outside world. Made for GMTK Game Jam 2020.
Puzzle
Play in browser

My first published jam game, made from scratch with Typescript. In hindsight I'm quite proud of the engine I created, but I focused too much on the engine itself and let the puzzle design suffer for it.