I worked on the GameDesign, that was my first time in this area so I had a lot of difficulty in building the game and to keep a good organization, but I achieved my goals and was good learning all these things.
In this game, I built the player systems and all UI stuffs, not the art just the programming.
I made all the UI proggraming and game systems, but I had a lot of difficulty.
That was my first game ever, this project is a visual novel so we just focus on the history, and was really hard to write all the paths that the player can go through and I had to draw all the scenarios too.