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Games I have helped developed

Adventure
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Added Jan 07, 2019 by MoonlightPupil

Developed Aug 19 to Oct 28, 2018

My first project as a lead, coming up with the concept, schedule, and producing. I was also involved in some of the game's main functionality (collisions, chopping interaction, health code, animal chase AI, bug fixing etc.) and tile editor, allowing for easy level creation using existing art and classes. I also created art for several tiles and animals, depth sorting and level designs.

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Added Apr 29, 2019 by MoonlightPupil

Developed Feb 3 to Apr 28, 2019

My main focus for the project was to create the co-op buddy present when playing single player and implementing AI functionality that would be familiar to players. In addition, I added some debug/gameplay functionality and bug fixes throughout the project's run.

Racing
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Added Aug 15, 2018 by MoonlightPupil

Developed May 13 toJul 29, 2018


Action
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Added Jun 25, 2019 by MoonlightPupil
Strategy
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Added Jun 03, 2019 by MoonlightPupil
Action
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Added Jun 25, 2019 by MoonlightPupil
Action
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Added Jun 19, 2018 by MoonlightPupil
Action
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Added Jun 19, 2018 by MoonlightPupil
Role Playing
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Added Jun 19, 2018 by MoonlightPupil
Simulation
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Added Aug 15, 2018 by MoonlightPupil
Adventure
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Added Jan 07, 2019 by MoonlightPupil
Racing
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Added Jun 19, 2018 by MoonlightPupil
Simulation
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Added Feb 11, 2019 by MoonlightPupil
Adventure
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Added May 07, 2019 by MoonlightPupil
Strategy
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Added Jan 14, 2019 by MoonlightPupil
Platformer
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Added Jan 07, 2019 by MoonlightPupil
Sports
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Added Jun 19, 2018 by MoonlightPupil
Platformer
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Added Jun 19, 2018 by MoonlightPupil
Other
Added Jan 07, 2019 by MoonlightPupil

Roll your egg to the end of the level! My main contribution was adding egg texture art assets.