A collection showcasing games made with Unity that explore different aesthetic, playful and technical possibilities of the tool. Dreamy sunny landscapes, reflex-based arcade games, playable flowcharts, generative dialogue dating simulators, narrative vignettes and retro royalty simulators. The goal is to explore the tool's possibilities in a variety of game genres, with a focus on experimental and smaller scope games. The list is also focused on games that were either created during game jams or have very different ideas of scope and polish than more mainstream games.
Created for the Critical Hit Parallax 2018 event.
Dreamy sunny landscapes with a combination of lo-fi textures and low-poly visuals.
A simulation that looks more like a puzzle / diorama.
An interactive flowchart game with interesting implications about views on society and macro-economics.
Simple game with a nice atmosphere, interesting dialogue and good humour.
A polished runner game with an interesting art style.
A lo-fi retro game with simple and deep systems, supporting different playstyles.
This is a great interactive exploration of landscapes and music that is generated and remixed by players inputs.
A playful musical sequencerwith a different metaphor.
A jam game with simple rules and nice polish.
A short fun game with an interesting premise.
Beautiful art style that furthers the narrative about the characters relationship with their grandmother.