I worked as the weapons system programmer and programmed the HitScan weapons along with animations for the weapons and pickups. I also drew up the design for the final level.
I worked as a game programmer responsible for implementing an ethics state machine that recorded the choices you made through dialog trees from various character NPCs. All of the dialog associated with the NPCs and storylines were also written by me as well.
Dialog Tree and Ethics Implementation Notes:
https://docs.google.com/document/d/10Rw44DRQXoydE7K3C2ux7IxBS68krIg-Bb5mKXGWPYw/...