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One-Week Prototypes

Good boys run good.
Platformer

Prototype Week #12: Make a game starring my very first 3D model

A game about slogging your way through Manos: The Hands of Fate
Educational

Prototype Week #11: Make a game with the theme of 'boredom'

A game about my excruciating inability to talk to women
Platformer
Play in browser

Prototype Week #10: Make a game with the ethos of "if I knew then what I know now."

A laser-light spy thriller!
Shooter

Prototype Week # 9: Make a game within a genre determined by a random genre generator (Bittersweet/Spy/Racing Game)

A puzzle/narrative vignette about empty spaces.
Puzzle
Play in browser

Prototype Week #8: Make a game inspired by a piece of earth art (Double Negative by Michael Heizer)

Shoot the heads ONTO your enemies!
Shooter
Play in browser

Prototype Week #7: Make a game only using assets provided by m@ Boch and Bennet Foddy

1D Fighting Game
Fighting
Play in browser

Prototype Week #6: Make a Game  in Only One Dimension and with no Representational Assets

What figure skaters do when they're not figure skating...probably.
Play in browser

Prototype Week #5: Make a Game Based off Of How Athletes Cool Down after the Winter Olympics (Figure Skaters)

Rescue your friends from the spoopy ghost haus!
Survival
Play in browser

Prototype Week #4: Make DLC for a Game You've Already Made

Fighter on a typewriter
Fighting

Prototype Week #3: Make a Game Using only Text

Eat clams, get fat
Simulation
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Prototype Week #2: Make a Game Based off of Animals Using Tools (Otters using Rocks to smash open clams)

A game about looking at dogs
Strategy
Play in browser

Prototype Week #1: Make the Game You Envisioned yourself Making When you Started this class