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Ludonarrative experimentations

a collection by Tragos Games · last updated 2024-06-20 17:25:34
A Commentary on “Why Necromancy Doesn’t Exist”
A guide for introducing philosophy to your fantasy roleplaying games
The 50th anniversay edition of the first and best fantasy Dice-Rolling Game
A magazine about roleplaying games that do not exist

Includes:

  • Whispers from the Abyss: letters to the editor;
  • Bonfire Talk: the nature of aberrations in A&A;
  • The Abyss Gazes Back: reviews of Reconquista and Solar Wars;
  • From the Vaults: review of the classic Das Dunkle Schloss;
  • Quintessential Aberrations: aboleths, beholders, mind flayers and slaadi for A&A 2e;
  • Bimontlhy Buccaneer: how to recycle old games.
A magazine about roleplaying games that do not exist

Includes:

  • Whispers from the Abyss: letters to the editor;
  • Bonfire Talk: roleplaying tips for A&A, concerning species and culture;
  • The Abyss Gazes Back: a review of Dragons in Dungeons;
  • Spawned from the Depths: the announcement of A&A 10K;
  • The Evolution of A&A: some of the changes brought by the new edition of A&A;
  • The Tenth Aberration: a poem that may reveal the greatest secret of the world of Erdar;
  • The year is 100 ADG: some of the most important events of the past 90 years of Erdarian history;
  • The Knight: an introductory adventure for A&A 2e.
An academic journal on archæoludonarratology

Includes:

  • Editorial;
  • Free Verse and Improvisational Roleplay: Between Dionisyan Hymn and Athenian Tragedy;
  • Chivalric Roleplaying for Juvenile Educational Entertainment in the Late Thirteenth Century.