A trippy game where you make tea a few times.
A fast-paced, violent FPS where you control a robot that ventures deeper and deeper into hell to find blood with which you sustain yourself.
I love the game, the movement and the goriness. I'll definitely get and play the actual game and not just the demo.
A basic FPS shooter except when you reload you rewind your time—only yours, not your enemies or your environment. There are four enemy types: ones with bats, ones with guns, ones with grenades, and suicide bombers.
There's no music or any sound, and the movement feels a bit clunky and slow.
In this platformer you can control tree trunks. These tree trunks can be used to lift the player or a bouncy mushroom up, and can be used to squash bugs that control doors. These tree trunks can go under and through the dirt ground.
I don't know how the end was supposed to be done, but I don't think I did it the intended way. I made a tree trunk stretch down and to the right one block and I jumped onto the one block ledge. I jumped while in midair and quickly retracted the block, then stretched the tree trunk upward a bit, then placed the block back once again for my player to land on. All in all this makes the player gain one block of height; this is done a few times and the player is all the way up top. This seems like a bug.
A short puzzle about a dog saving the world from a bomb while staving off the urge to piss. The colored button puzzle is completely brute-force, so much as I can tell, so for anyone who wants to play the game the order in which you need to press them is 3241. I really like the art, btw.
You sit down at a fancy restaurant with your family as they converse about trivial matters. Once in a while they all turn their heads towards you and remark about your joblessness or amphibian nature. Quite awkward.
The goal of each level is to kill everyone. At the start you're invisible so you can take a position somewhere and line up a kick; sort of like bowling except the pins and balls are people. You have a very limited amount of bullets, just enough to kill everyone, so it's really a puzzle game.
It's DOOM but on the Gameboy. It has three short levels and I found them too easy. You take almost no damage and if you do take any there are med packs everywhere.