This week we had our initial meeting. And decided on the structure of the team. With Victor taking lead in Design, Jose O guiding the coding aspect of the game and Jose C taking lead in Art. For this week I provided the narrative and the overall elements of the level.
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Level_1
This level introduces the game elements of darkness.and the first enemy..which is a sitting blade..on collision this results in death. We also introduce the Rooster who call the butcher.
Future Levels will play with psychology and player expectations.