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standard deck playing card gamesPage 2

A horror drenched, storytelling RPG of obsessive, unknowable, and endless descents
Role Playing
A game of Risk and Revolution by Michael 'Wheels' Whelan
An immersive solo soulslike TTRPG to be played in 2-3 hours.
A coming of age adventure for 1+ players
A worldbuilding tool of grave importance.
You are the last librarian. What can you save before the fire?
Survive alone in the black
You were made to be perfect. A solo journaling game about bearing the weight of unrealistic expectations.
A solo journaling RPG about hope, determination, fairy tales and impossible tasks. Built on Breathless and Carta.
A solo journaling RPG about a wanderer trying to return home - or find a new home.
While we wait for death to arrive, we tell stories about when they didn't show up.
A Toolkit For Creating Single-player Exploration Games
New Maps for Beak, Feather, & Bone
A Systems Reference Document for Beak, Feather, & Bone
A Beak, Feather, & Bone Supplement
A military, quest, and skills expansion for DELVE
A solo storytelling RPG zine of eldritch horror and exploring the unknown.
GLIDE
$9.99
A solo Sci-Fi RPG adventure of exploration on a desert planet.
A world-building game about places over time
serial journaling game of futility and invention
The higher card always wins, or does it?
A 1-page quick deck-building card game that uses the Standard 52 Card Deck!
What's quicker, your mind, or your hands?
A medieval city drawing game
A short, mafia-style TTRPG about catching a rat in the crime family.
A one-page horror-comedy game about escaping an eerie office building
A deck-building game of palace intrigue, using regular playing cards.
A solo game about a witch trying to bring back their dead lover through necromancy.
A 1-4 player GMless game about meeting the fae and choosing where you belong.
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