These are the results of a 7.5 ECTS Game Design course in the Industrial Design Engineering program at the Norwegian University of Science and Technology.
4th year students of interaction design, computer science and music technology were given an assignment to design one prototype level for a 2D or 2 1/2D game using Unity. They had 1.5 month to do it, but only one quarter of their time available, due to other courses.
Paper prototypes were developed before component design in Adobe Illustrator, Photoshop and F-max and coding in Mono-develop. The prototypes were assembled in Unity. The games have been user tested, usually in tight small itterations of play testing.
In 2015 the game Dualilty won users choice at Norwegian Game Awards!
Duality is a two player cooperative split-screen top-down puzzle game where each player sees a different version of a shared game world, making it necessary for the players to communicate in order to successfully solve the puzzles and navigate through levels.
by Anders G. Lilly & Henrik L. Wille